I'm trying to calculate some numbers in an iPhone application.
int i = 12;
int o = (60 / (i * 50)) * 1000;
I would expect o to be 100 (that's milliseconds) in this example but it equals 0 as displayed by NSLog(@"%d", o).
This also equals 0.
int o = 60 / (i * 50) * 1000;
This equals 250,000, which is straight left-to-right math.
int o = 60 / i * 50 * 1000;
What's flying over my head here?
Thanks,
Nick
In Objective-C /
performs integer division on integer arguments, so 4/5 is truncated to 0, 3/2 is truncated to 1, and so on. You probably want to cast some of your numbers to floating-point forms before performing division.
You're also running in to issues with precedence. In the expression
60 / (i * 50) * 1000
the term inside the parentheses is calculated first, so 60 is divided by 600 which produces the result 0. In
60 / i * 50 * 1000
the first operation is to divide 60 by 12 which gives the result 5 and then the multiplications are carried out.
An integer divided by an integer is an integer.
so 60/600
is not 0.1
, it is 0
.
Cast (or declare) some stuff as float
instead.
It's doing integer math. 60 / (12 * 50) is 0.1, truncates to 0.
Should work if you force floating point and then cast back to an integer.
int o = (int)(60.0 / ((double) i / 50.0) * 1000.0;
Probably not really necessary to make everything a double.
Replace:
int o = (60 / (i * 50)) * 1000;
with:
int o = 1200/i;
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