How about RapidXML? RapidXML is a very fast and small XML DOM parser written in C++. It is aimed primarily at embedded environments, computer games, or any other applications where available memory or CPU processing power comes at a premium. RapidXML is licensed under Boost Software License and its source code is freely available.
Features
Limitations
Source: wikipedia.org://Rapidxml
Depending on you use, you may use an XML Data Binding? CodeSynthesis XSD is an XML Data Binding compiler for C++ developed by Code Synthesis and dual-licensed under the GNU GPL and a proprietary license. Given an XML instance specification (XML Schema), it generates C++ classes that represent the given vocabulary as well as parsing and serialization code.
One of the unique features of CodeSynthesis XSD is its support for two different XML Schema to C++ mappings: in-memory C++/Tree and stream-oriented C++/Parser. The C++/Tree mapping is a traditional mapping with a tree-like, in-memory data structure. C++/Parser is a new, SAX-like mapping which represents the information stored in XML instance documents as a hierarchy of vocabulary-specific parsing events. In comparison to C++/Tree, the C++/Parser mapping allows one to handle large XML documents that would not fit in memory, perform stream-oriented processing, or use an existing in-memory representation.
Source: wikipedia.org://CodeSynthesis XSD
pugixml - Light-weight, simple and fast XML parser for C++ Very small (comparable to RapidXML), very fast (comparable to RapidXML), very easy to use (better than RapidXML).
Try TinyXML.
http://sourceforge.net/projects/tinyxml
TiCPP is a "more c++" version of TinyXML.
'TiCPP' is short for the official name TinyXML++. It is a completely new interface to TinyXML (http://www.grinninglizard.com/tinyxml/) that uses MANY of the C++ strengths. Templates, exceptions, and much better error handling. It is also fully documented in doxygen. It is really cool because this version let's you interface tiny the exact same way as before or you can choose to use the new 'ticpp' classes. All you need to do is define TIXML_USE_TICPP. It has been tested in VC 6.0, VC 7.0, VC 7.1, VC 8.0, MinGW gcc 3.4.5, and in Linux GNU gcc 3+
try this one:
http://www.applied-mathematics.net/tools/xmlParser.html
it's easier and faster than RapidXML or PUGXML.
TinyXML is the worst of the "simple parser".
Do not use TinyXML if you're concerned about efficiency/memory management (it tends to allocate lots of tiny blocks). My personal favourite is RapidXML.
How about gSOAP? It is open source and freely available under the GPL license. Despite its name, the gSOAP toolkit is a generic XML data binding tool and allows you to bind your C and C++ data to XML automatically. There is no need to use an XML parser API, just let it read/write your data in XML format for you. If you really need a super-simple C++ XML parser then gSOAP may be an overkill. But for everything else it has worked well as testimonials show for many industrial applications since gSOAP was introduced in 2001.
Here is a brief list of features:
For example:
class Address
{
std::string name;
std::vector<LONG64> number;
time_t date;
};
Then run "soapcpp2" on the Address
class declaration above to generate the soap_read_Address
and soap_write_Address
XML reader and writer, for example:
Address *a = new Address();
a = ...;
soap ctx = soap_new();
soap_write_Address(ctx, a);
soap_end(ctx);
soap_free(ctx);`
This produces an XML representation of the Address a
object. By annotating the header file declarations with XML namespace details (not shown here), the tools also generate schemas. This is a simple example. The gSOAP tools can handle a very broad range of C and C++ data types, including pointer-based linked structures and even (cyclic) graphs (rather than just trees).
Hope this helps.
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