I'm a real Erlang newbie (started 1 week ago), and I'm trying to learn this language by creating a small but efficient chat server. (When I say efficient I mean I have 5 servers used to stress test this with hundreds of thousands connected client - A million would be great !)
I have find some tutorials doing so, the only thing is, that every tutorial i found, are IRC like. If one user send a message, all user except sender will receive it. I would like to change that a bit, and use one-to-one discussion.
What would be the most effective client pool for searching a connected user ? I thought about registering the process, because it seems to do everything I need, but I really don't think this is the better way to do it. (Or most pretty way to do it anyway).
Does anyone would have any suggestions doing this ?
EDIT :
Every connected client is affected to an ID.
When the user is connected, it first send a login command to give it's id. When an user wants to send a message to another one the message looks like this
[ID-NUMBER][Message] %% ID-NUMBER IS A FIXED LENGTH
When I ask for "the most effective client pool", I'm actually looking for the fastest way to retrieve/add/delete one client on the connected client list which could potentially be large (hundred of thousands -- maybe millions)
EDIT 2 :
For answering some questions :
Should I write my own search Client function using lists ?
or should I use ets ?
Or even use register/2 unregister/1 and whereis/1 to maintain my client list, using it's unique id as atom, it seems to be the simplest way to do so, I really don't know if it is efficient, but I'm pretty sure this is the ugly solution ;-) ?
I'm doing something similar to your chat program using gproc as a pubsub (similar to the demo on that page). Each client registers as it's id. To find a particular client, you do a lookup on that client id. To subscribe to a client, you add a property to that process of the client id being subscribed to. To publish, you call gproc:send(ClientId,Message). This covers your use case, the more general room based chat as well, and can handle distributed masterless registry of processes.
I haven't tested to see if it scales to millions, but it uses ets to do the storage and gproc is rock solid code by Ulf Wiger. I wouldn't count on being able to write a better implementation.
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