I've read somewhere on MSDN that the equivalent to C#'s "is" keyword would be dynamic_cast, but that's not really equivalent: It doesn't work with value types or with generic parameters. For example in C# I can write:
void MyGenericFunction<T>()
{
object x = ...
if (x is T)
...;
}
If I try the "equivalent" C++/CLI:
generic<class T>
void MyGenericFunction()
{
object x = ...
if (dynamic_cast<T>(x))
...;
}
I get a compiler error "error C2682: cannot use 'dynamic_cast' to convert from 'System::Object ^' to 'T'".
The only thing I can think of is to use reflection:
if (T::typeid->IsAssignableFrom(obj->GetType()))
Is there a simpler way to do this?
The result type for these operators is bool . The equal-to operator ( == ) returns true if both operands have the same value; otherwise, it returns false . The not-equal-to operator ( !=
The closest thing you can get is a struct .
-= Subtract AND assignment operator. It subtracts the right operand from the left operand and assigns the result to the left operand. C -= A is equivalent to C = C - A.
In C programming language, %d and %i are format specifiers as where %d specifies the type of variable as decimal and %i specifies the type as integer. In usage terms, there is no difference in printf() function output while printing a number using %d or %i but using scanf the difference occurs.
It's on MSDN:
How to: Implement is and as C# Keywords in C++
In a nutshell, you need to write a helper function like so:
template < class T, class U >
Boolean isinst(U u) {
return dynamic_cast< T >(u) != nullptr;
}
and call it like this:
Object ^ o = "f";
if ( isinst< String ^ >(o) )
Console::WriteLine("o is a string");
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