I keep seeing a phrase like this:
//Example one
CGPoint backgroundScrollVel = ccp(-1000, 0);
//Another Example
// 3) Determine relative movement speeds for space dust and background
CGPoint dustSpeed = ccp(0.1, 0.1);
CGPoint bgSpeed = ccp(0.05, 0.05);
So what does ccp signify? Is it a property of CCParallax?
Like Stephen said, it's just a macro for CGPointMake(x, y), but if you particularly mean what does "ccp" stand for it's most likely c o c os2d p oint
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