General
I'm developing a third party keyboard and am currently trying to mimic the new keyboard clicks that Apple introduced in iOS 10b4.
Current Situation
The regular click sound can be played using AudioServicesPlaySystemSound(1104)
but I can't seem to find the System Sound IDs for the two new other sounds. I've found the location of their .caf
equivalents but those are way too loud to use, even after adjusting their volume using AVAudioPlayer
.
Question
Is it possible to obtain the system sound ids of the new click sounds?
Extra
If anyone wants the .caf
file paths for personal use, here they are:
/System/Library/Audio/UISounds/key_press_click.caf
/System/Library/Audio/UISounds/key_press_delete.caf
/System/Library/Audio/UISounds/key_press_modifier.caf
System Sound Services provides a C interface for playing short sounds and for invoking vibration on iOS devices that support vibration. You can use System Sound Services to play short (30 seconds or shorter) sounds.
Two such sounds are the Keyboard Clicks and Lock Sounds on the iPhone. When the function is turned on, you'll hear a sound similar to a door closing when pressing your side button (Sleep/Wake button) that lets you know you've locked your phone without needing to look.
You can do this by simply adjusting the volume buttons, but if you have 'Change with Buttons' disabled, your Ringer and Alerts volume level will be set by a slider. You can find this slider, along with the 'Change with Buttons' option, within Settings > Sounds & Haptics > Ringer and Alerts.
iOS 10.0 - iOS 11.0 b5
Press Click - ID: 1123
Press Delete - ID: 1155
Press Modifier - ID: 1156
Comment (1): Same IDs work for iOS 11 beta 5
Implemented in swift using an enum (extend with your own other system sound id's):
import AudioToolbox
enum SystemSound: UInt32 {
case pressClick = 1123
case pressDelete = 1155
case pressModifier = 1156
func play() {
AudioServicesPlaySystemSound(self.rawValue)
}
}
and use like this:
@IBAction func pressedDigit(sender : UIButton) {
SystemSound.pressClick.play()
}
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