The obj
folder holds object, or intermediate, files, which are compiled binary files that haven't been linked yet. They're essentially fragments that will be combined to produce the final executable. The compiler generates one object file for each source file, and those files are placed into the obj
folder.
The bin
folder holds binary files, which are the actual executable code for your application or library.
Each of these folders are further subdivided into Debug
and Release
folders, which simply correspond to the project's build configurations. The two types of files discussed above are placed into the appropriate folder, depending on which type of build you perform. This makes it easy for you to determine which executables are built with debugging symbols, and which were built with optimizations enabled and ready for release.
Note that you can change where Visual Studio outputs your executable files during a compile in your project's Properties. You can also change the names and selected options for your build configurations.
I would encourage you to see this youtube video which demonstrates the difference between C# bin and obj folders and also explains how we get the benefit of incremental/conditional compilation.
C# compilation is a two-step process, see the below diagram for more details:
If you compare both bin and obj directory you will find greater number of files in the "obj" directory as it has individual compiled code files while "bin" has a single unit.
The obj
directory is for intermediate object files and other transient data files that are generated by the compiler or build system during a build. The bin
directory is the directory that final output binaries (and any dependencies or other deployable files) will be written to.
You can change the actual directories used for both purposes within the project settings, if you like.
One interesting fact about the obj directory: If you have publishing set up in a web project, the files that will be published are staged to obj\Release\Package\PackageTmp. If you want to publish the files yourself rather than use the integrated VS feature, you can grab the files that you actually need to deploy here, rather than pick through all the digital debris in the bin directory.
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