In an answer to this SO question:
What is the equivalent of boost::variant in the C++ standard library?
it is mentioned that boost::variant
and std::variant
differ somewhat.
std::variant
with these differences?(the motivation is using boost::variant
in pre-C++17 code)
Boost. Variant, part of collection of the Boost C++ Libraries. It is a safe, generic, stack-based discriminated union container, offering a simple solution for manipulating an object from a heterogeneous set of types in a uniform manner.
The class template std::variant represents a type-safe union. An instance of std::variant at any given time either holds a value of one of its alternative types, or in the case of error - no value (this state is hard to achieve, see valueless_by_exception).
boost::apply_visitor — Allows compile-time checked type-safe application of the given visitor to the content of the given variant, ensuring that all types are handled by the visitor.
std::monostate is a class that has exactly one value. It is default constructable and supports all the comparison operations. std::monostate is about as simple of a type as one could concoct. These properties turn out to be useful for writing template code. The first use case is in testing.
Assignment/emplacement behavior:
boost::variant
may allocate memory when performing assignment into a live variant
. There are a number of rules that govern when this can happen, so whether a boost::variant
will allocate memory depends on the Ts
it is instantiated with.
std::variant
will never dynamically allocate memory. However, as a concession to the complex rules of C++ objects, if an assignment/emplacement throws, then the variant
may enter the "valueless_by_exception" state. In this state, the variant
cannot be visited, nor will any of the other functions for accessing a specific member work.
You can only enter this state if assignment/emplacement throws.
Boost.Variant includes recursive_variant
, which allows a variant
to contain itself. They're essentially special wrappers around a pointer to a boost::variant
, but they are tied into the visitation machinery.
std::variant
has no such helper type.
std::variant
offers more use of post-C++11 features. For example:
It forwards the noexcept
status of the special member functions of its constituent types.
It has variadic template-based in-place constructors and emplacement functions.
Defect resolutions applied to C++17 may mean that it will also forward trivial copyability of its types. That is, if all of the types are trivially copyable, then so too will variant<Ts>
.
It seems the main point of contention regarding the design of a variant class has been what should happen when an assignment to the variant, which should upon completion destory the old value, throws an exception:
variant<std::string, MyClassWithThrowingDefaultCtor> v = "ABC";
v = MyClassWithThrowingDefaultCtor();
The options seem to be:
boost::variant
does.and if I'm not mistaken, the latter is what's been accepted.
This is summarized from the ISO C++ blog post by Axel Naumann from Nov 2015.
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