Is there a way that I can use a normal Rectangle (shape) as part of a clip for another object in XAML. It seems like I should be able to, but the solution is eluding me..
<Canvas>
<Rectangle Name="ClipRect" RadiusY="10" RadiusX="10" Stroke="Black" StrokeThickness="0" Width="32.4" Height="164"/>
<!-- This is the part that I cant quite figure out.... -->
<Rectangle Width="100" Height="100" Clip={Binding ElementName=ClipRect, Path="??"/>
</Canvas>
I know that I can use a 'RectangleGeometry' type approach, but I am more interested in the solution in terms of the code presented above.
Try Shape.RenderedGeometry Property.
<Rectangle Width="100" Height="100"
Clip="{Binding ElementName=ClipRect, Path=RenderedGeometry}" />
ClipRect.DefiningGeometry
nd ClipRect.RenderedGeometry
contain only the RadiusX
and RadiusY
values but not also Rect
.
I'm not sure what exactly you want to achieve (it's not clear to me from your sample) but you could write an IValueConverter
which would extract the info you require from the referenced Rectangle
:
public class RectangleToGeometryConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
var rect = value as Rectangle;
if (rect == null || targetType != typeof(Geometry))
{
return null;
}
return new RectangleGeometry(new Rect(new Size(rect.Width, rect.Height)))
{
RadiusX = rect.RadiusX,
RadiusY = rect.RadiusY
};
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
throw new NotImplementedException();
}
}
You would then use this converter in your binding definition:
<Rectangle Width="100" Height="100"
Clip="{Binding ElementName=ClipRect, Converter={StaticResource RectangleToGeometryConverter}}">
Of course you need to add the converter to your resources first:
<Window.Resources>
<local:RectangleToGeometryConverter x:Key="RectangleToGeometryConverter" />
</Window.Resources>
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