There are numerous questions and answers regarding setting image source in code behind, such as this Setting WPF image source in code.
I have followed all these steps and yet not able to set an image. I code in WPF C# in VS2010. I have all my image files under a folder named "Images" and all the image files are set to Copy always. And Build Action is set to Resource, as instructed from documentation.
My code is as follow. I set a dog.png in XAML and change it to cat.png in code behind.
// my XAML
<Image x:Name="imgAnimal" Source="Images/dog.png" />
// my C#
BitmapImage img = new BitmapImage();
img.UriSource = new Uri(@"pack://application:,,,/FooApplication;component/Images/cat.png");
imgAnimal.Source = img;
Then I get a empty, blank image of emptiness. I do not understand why .NET makes setting an image so complicated..w
[EDIT]
So the following works
imgAnimal.Source = new BitmapImage(new Uri(@"pack://application:,,,/FooApplication;component/Images/cat.png"));
It works, but I do not see any difference between the two code. Why the earlier doesn't work and the latter does? To me they are the same..
Try following:
imgAnimal.Source = new BitmapImage(new Uri("/FooApplication;component/Images/cat.png", UriKind.Relative));
Default UriKind is Absolute, you should rather use Relative one.
[EDIT]
Use BeginInit and EndInit:
BitmapImage img = new BitmapImage();
img.BeginInit();
img.UriSource = new Uri(@"pack://application:,,,/FooApplication;component/Images/cat.png");
img.EndInit();
imgAnimal.Source = img;
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