In a WPF application an ObservableCollection is filled and updated by LINQ to SQL queries. Then UI objects are updated using values from this ObservableCollection.
Is it possible and reasonable that operations of updating this ObservableCollection by LINQ to SQL queries were executed in a separate thread?
If yes, will, in this case, it be one and the same instance of this ObservableCollection? (I mean, if it is not the same one for taking values from LINQ datacontext and the one for giving values to update UI, then I will not be able to update UI)
With the built-in ObservableCollection<T>
class, you can't change the content from a separate thread if the UI is bound to the collection, it throws a NotSupportedException
(but change notification for properties of collection items works fine). I wrote an AsyncObservableCollection<T>
class to handle this case. It works by invoking the event handlers on the UI synchronization context
.Net 4.5 provides a solution within the BindingOperations class.
You can now use the BindingOperations.EnableCollectionSynchronization method as follows:
private readonly object _personCollectionLock;
private ObservableCollection<Person> _personCollection;
public ObservableCollection<Person> PersonCollection
{
get { return _personCollection; }
set
{
_personCollection = value;
BindingOperations.EnableCollectionSynchronization(_personCollection, _personCollectionLock);
}
I have only just tried this in my development environment but everything seems to be working correctly now when I update the collection from a background thread.
There is a more in-depth discussion of this solution at: http://10rem.net/blog/2012/01/16/wpf-45-observable-collection-cross-thread-change-notification
The MSDN entry for this method is at: https://msdn.microsoft.com/en-us/library/system.windows.data.bindingoperations.enablecollectionsynchronization(v=vs.110).aspx
In our app, we have a TreeView bound to an ObservableCollection, which we regularly update in a background thread, requesting data from our storage. It works perfectly!
Whoops. I was mis-informed =))
Right, we're actually subclassing the ObservableCollection<T>
and override the OnCollectionChanged
method to avoid the UI crossthreading exception. We're using this solution:
public class MTObservableCollection<T> : ObservableCollection<T>
{
public override event NotifyCollectionChangedEventHandler CollectionChanged;
protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
var eh = CollectionChanged;
if (eh != null)
{
Dispatcher dispatcher = (from NotifyCollectionChangedEventHandler nh in eh.GetInvocationList()
let dpo = nh.Target as DispatcherObject
where dpo != null
select dpo.Dispatcher).FirstOrDefault();
if (dispatcher != null && dispatcher.CheckAccess() == false)
{
dispatcher.Invoke(DispatcherPriority.DataBind, (Action)(() => OnCollectionChanged(e)));
}
else
{
foreach (NotifyCollectionChangedEventHandler nh in eh.GetInvocationList())
nh.Invoke(this, e);
}
}
}
}
Without that override you'd get an exception like that
System.NotSupportedException : This type of CollectionView does not support changes to its SourceCollection from a thread different from the Dispatcher thread.
Now the only problem we have is the selected item position, in some cases if the currently selected item is deleted from the collection the TreeView moves the selection to the next item (which causes some other unnecessary UI actions in our app). But that's a small issue.
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