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Unit Testing C Code [closed]

People also ask

Can you unit test in C?

The most scalable way to write unit tests in C is using a unit testing framework, such as: CppUTest. Unity. Google Test.

Does Google test support C?

As all Google's C++ code, Google Test does not use exceptions, so exception safety flow won't be an issue. As long as your headers are C++-compatible (not using C++ keywords, export symbols with correct linkage), it should be fine.

Is unit testing end to end?

While both add value to the development process, they are different in many ways. End-to-end testing is a testing process in which the tester tests a software application from the user's perspective. Unit testing is a testing process where the developer verifies that individual units of source code work correctly.

What should be tested in unit testing?

The purpose of a unit test in software engineering is to verify the behavior of a relatively small piece of software, independently from other parts. Unit tests are narrow in scope, and allow us to cover all cases, ensuring that every single part works correctly.


One unit testing framework in C is Check; a list of unit testing frameworks in C can be found here and is reproduced below. Depending on how many standard library functions your runtime has, you may or not be able to use one of those.

AceUnit

AceUnit (Advanced C and Embedded Unit) bills itself as a comfortable C code unit test framework. It tries to mimick JUnit 4.x and includes reflection-like capabilities. AceUnit can be used in resource constraint environments, e.g. embedded software development, and importantly it runs fine in environments where you cannot include a single standard header file and cannot invoke a single standard C function from the ANSI / ISO C libraries. It also has a Windows port. It does not use forks to trap signals, although the authors have expressed interest in adding such a feature. See the AceUnit homepage.

GNU Autounit

Much along the same lines as Check, including forking to run unit tests in a separate address space (in fact, the original author of Check borrowed the idea from GNU Autounit). GNU Autounit uses GLib extensively, which means that linking and such need special options, but this may not be a big problem to you, especially if you are already using GTK or GLib. See the GNU Autounit homepage.

cUnit

Also uses GLib, but does not fork to protect the address space of unit tests.

CUnit

Standard C, with plans for a Win32 GUI implementation. Does not currently fork or otherwise protect the address space of unit tests. In early development. See the CUnit homepage.

CuTest

A simple framework with just one .c and one .h file that you drop into your source tree. See the CuTest homepage.

CppUnit

The premier unit testing framework for C++; you can also use it to test C code. It is stable, actively developed, and has a GUI interface. The primary reasons not to use CppUnit for C are first that it is quite big, and second you have to write your tests in C++, which means you need a C++ compiler. If these don’t sound like concerns, it is definitely worth considering, along with other C++ unit testing frameworks. See the CppUnit homepage.

embUnit

embUnit (Embedded Unit) is another unit test framework for embedded systems. This one appears to be superseded by AceUnit. Embedded Unit homepage.

MinUnit

A minimal set of macros and that’s it! The point is to show how easy it is to unit test your code. See the MinUnit homepage.

CUnit for Mr. Ando

A CUnit implementation that is fairly new, and apparently still in early development. See the CUnit for Mr. Ando homepage.

This list was last updated in March 2008.

More frameworks:

CMocka

CMocka is a test framework for C with support for mock objects. It's easy to use and setup.

See the CMocka homepage.

Criterion

Criterion is a cross-platform C unit testing framework supporting automatic test registration, parameterized tests, theories, and that can output to multiple formats, including TAP and JUnit XML. Each test is run in its own process, so signals and crashes can be reported or tested if needed.

See the Criterion homepage for more information.

HWUT

HWUT is a general Unit Test tool with great support for C. It can help to create Makefiles, generate massive test cases coded in minimal 'iteration tables', walk along state machines, generate C-stubs and more. The general approach is pretty unique: Verdicts are based on 'good stdout/bad stdout'. The comparison function, though, is flexible. Thus, any type of script may be used for checking. It may be applied to any language that can produce standard output.

See the HWUT homepage.

CGreen

A modern, portable, cross-language unit testing and mocking framework for C and C++. It offers an optional BDD notation, a mocking library, the ability to run it in a single process (to make debugging easier). A test runner which discover automatically the test functions is available. But you can create your own programmatically.

All those features (and more) are explained in the CGreen manual.

Wikipedia gives a detailed list of C unit testing frameworks under List of unit testing frameworks: C


Personally I like the Google Test framework.

The real difficulty in testing C code is breaking the dependencies on external modules so you can isolate code in units. This can be especially problematic when you are trying to get tests around legacy code. In this case I often find myself using the linker to use stubs functions in tests.

This is what people are referring to when they talk about "seams". In C your only option really is to use the pre-processor or the linker to mock out your dependencies.

A typical test suite in one of my C projects might look like this:

#include "myimplementationfile.c"
#include <gtest/gtest.h>

// Mock out external dependency on mylogger.o
void Logger_log(...){}

TEST(FactorialTest, Zero) {
    EXPECT_EQ(1, Factorial(0));
}

Note that you are actually including the C file and not the header file. This gives the advantage of access to all the static data members. Here I mock out my logger (which might be in logger.o and give an empty implementation. This means that the test file compiles and links independently from the rest of the code base and executes in isolation.

As for cross-compiling the code, for this to work you need good facilities on the target. I have done this with googletest cross compiled to Linux on a PowerPC architecture. This makes sense because there you have a full shell and os to gather your results. For less rich environments (which I classify as anything without a full OS) you should just build and run on the host. You should do this anyway so you can run the tests automatically as part of the build.

I find testing C++ code is generally much easier due to the fact that OO code is in general much less coupled than procedural (of course this depends a lot on coding style). Also in C++ you can use tricks like dependency injection and method overriding to get seams into code that is otherwise encapsulated.

Michael Feathers has an excellent book about testing legacy code. In one chapter he covers techniques for dealing with non-OO code which I highly recommend.

Edit: I've written a blog post about unit testing procedural code, with source available on GitHub.

Edit: There is a new book coming out from the Pragmatic Programmers that specifically addresses unit testing C code which I highly recommend.


Minunit is an incredibly simple unit testing framework. I'm using it to unit test c microcontroller code for avr.


I say almost the same as ratkok but if you have a embedded twist to the unit tests then...

Unity - Highly recommended framework for unit testing C code.

#include <unity.h>

void test_true_should_be_true(void)
{
    TEST_ASSERT_TRUE(true);
}

int main(void)
{
    UNITY_BEGIN();
    RUN_TEST(test_true_should_be_true);
    return UNITY_END();
}

The examples in the book that is mentioned in this thread TDD for embedded C are written using Unity (and CppUTest).