I found the solution: need to add addition line
[button setImage:[UIImage imageNamed:@"pressed.png"] forState:UIControlStateSelected | UIControlStateHighlighted];
You can do this in Interface Builder.
Select the UIButton
you wish to set in IB
then go to the attributes inspector
.
In the screen shots,I am using a custom button type , but that does not matter.
Swift 3
// Default state (previously `.Normal`)
button.setImage(UIImage(named: "image1"), for: [])
// Highlighted
button.setImage(UIImage(named: "image2"), for: .highlighted)
// Selected
button.setImage(UIImage(named: "image3"), for: .selected)
// Selected + Highlighted
button.setImage(UIImage(named: "image4"), for: [.selected, .highlighted])
To set the background image we can use setBackgroundImage(_:for:)
Swift 2.x
// Normal
button.setImage(UIImage(named: "image1"), forState: .Normal)
// Highlighted
button.setImage(UIImage(named: "image2"), forState: .Highlighted)
// Selected
button.setImage(UIImage(named: "image3"), forState: .Selected)
// Selected + Highlighted
button.setImage(UIImage(named: "image4"), forState: [.Selected, .Highlighted])
I think most posters here miss the point completely. I had the same problem. The original question was about the Highlighted state of a Selected button (COMBINING BOTH STATES) which cannot be set in IB and falls back to Default state with some darkening going on. Only working solution as one post mentioned:
[button setImage:[UIImage imageNamed:@"pressed.png"] forState:UIControlStateSelected | UIControlStateHighlighted];
If you have a good reason to do that, this will do the trick
add these targets:
[button addTarget:self action:@selector(buttonTouchDown:) forControlEvents:UIControlEventTouchDown];
[button addTarget:self action:@selector(buttonTouchUp:) forControlEvents:UIControlEventTouchUpInside];
-(void)buttonTouchDown:(id)sender{
UIButton *button=(UIButton *)sender;
if(button.selected){
[button setImage:[UIImage imageNamed:@"pressed.png"] forState:UIControlStateNormal];
}
}
-(void)buttonTouchUp:(id)sender{
UIButton *button=(UIButton *)sender;
[button setImage:[UIImage imageNamed:@"normal.png"] forState:UIControlStateNormal];
}
In Swift 3.x, you can set highlighted image when button is selected in the following way:
// Normal state
button.setImage(UIImage(named: "normalImage"), for: .normal)
// Highlighted state (before button is selected)
button.setImage(UIImage(named: "pressedImage"), for: .highlighted)
// Selected state
button.setImage(UIImage(named: "selectedImage"), for: .selected)
// Highlighted state (after button is selected)
button.setImage(UIImage(named: "pressedAfterBeingSelectedImage"),
for: UIControlState.selected.union(.highlighted))
In swift you can do:
button.setImage(UIImage(named: "selected"),
forState: UIControlState.selected.union(.highlighted))
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