So in Objective-C with Cocos2d, I'd use a NSMutableString with format to put a variable (score) into a string. I'd take that string and use a CCLabel to place it on the screen.
Using Cocos2D-x, I'm having trouble finding a way to get this result. A simple example would be great. Thanks!
int score = 35;
float time = 0.03;
char* name = "Michael";
char text[256];
sprintf(text,"name is %s, time is %.2f, score is %d", name, time, score);
CCLabelTTF* label = CCLabelTTF::labelWithString(text,"Arial",20);
this->addChild(label);
A simpler solution to set the string at any given time (from here). First define a macro somewhere in your code.
#define ccsf(...) CCString::createWithFormat(__VA_ARGS__)->getCString()
Then you can change the string any time like this:
m_pScoreLabel->setString(ccsf("%d pts", mCurrentScore));
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