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Thread-Safety of Dispose methods?

MSDN documents the thread-safety of instances members of BCL types pretty well, but I have never really seen information indicating how the Dispose method of IDisposable types can be called.

Is the Dispose method a) guaranteed to be thread-safe for all classes, b) never guaranteed to be thread-safe, c) guaranteed to be thread-safe for some classes (if so, where is this specifically documented)?

Finally, if the Dispose method is guaranteed to be thread-safe, does that mean I have to put a lock around each instance method in the class that uses disposable resources?

Side point: I'm aware that finalizers for types ought to be thread-safe due to the way garbage collection works in .NET (quite aggressively), and they may potentially call the Dispose method. However, let's leave this issue aside for the point here.

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Noldorin Avatar asked Feb 17 '11 03:02

Noldorin


People also ask

What is a Dispose method?

Dispose improves performance and optimizes memory by releasing unmanageable objects and scarce resources, like Graphics Device Interface (GDI) handles used in applications with restricted Windows space. The Dispose method, provided by the IDisposable interface, implements Dispose calls.

What should be in Dispose method?

The Dispose Method—Explicit Resource Cleanup Unlike Finalize, developers should call Dispose explicitly to free unmanaged resources. In fact, you should call the Dispose method explicitly on any object that implements it to free any unmanaged resources for which the object may be holding references.

How do you use the dispose method?

The Dispose method performs all object cleanup, so the garbage collector no longer needs to call the objects' Object. Finalize override. Therefore, the call to the SuppressFinalize method prevents the garbage collector from running the finalizer. If the type has no finalizer, the call to GC.

When should I worry about thread safety?

Thread safety becomes a concern if there is at least a single entry point which can be accessed by multiple threads. If a piece of code is accessed by multiple threads and is calling other method/class/etc., then all this code tree becomes vulnerable.


2 Answers

The issue of thread-safety and Dispose is somewhat tricky. Since in many cases the only thing that any thread may legitimately do with an object once any other thread has started to dispose it is attempt to Dispose it itself, it would at first blush seem like the only thing necessary to ensure thread safety would be to use Interlocked.Exchange on a 'disposed' flag to ensure that one thread's Dispose attempt happens and the other is silently ignored. Indeed, that's a good starting point, and I think it should have been part of the standard Dispose pattern (the CompareExchange should have been done in the sealed base-class wrapper method, to avoid the need for every derived class to use its own private disposed flag). Unfortunately, if one considers what Dispose actually does, things are much more complicated.

The real purpose of Dispose is not to do something to the object being disposed, but rather to clean up other entities to which that object holds references. These entities may be managed objects, system objects, or something else entirely; they may not even be on the same computer as the object being disposed. For Dispose to be thread-safe, those other entities would to allow Dispose to clean them up at the same time as other threads might be doing other things with them. Some objects can handle such usage; others cannot.

One particular vexing example: Objects are allowed to have events with RemoveHandler methods that are not thread-safe. Consequently, any Dispose method which cleans up event handlers should only be called from the same thread as the one in which the subscriptions were created.

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supercat Avatar answered Nov 16 '22 01:11

supercat


The page on MSDN here never actually explictly states that Dispose methods are not threadsafe, but to my reading, their code implies that no, they are not threadsafe and you need to account for that if needed.

Specifically the comments in the example code:

// This class shows how to use a disposable resource.
// The resource is first initialized and passed to
// the constructor, but it could also be
// initialized in the constructor.
// The lifetime of the resource does not 
// exceed the lifetime of this instance.
// This type does not need a finalizer because it does not
// directly create a native resource like a file handle
// or memory in the unmanaged heap.

public class DisposableResource : IDisposable
{

    private Stream _resource;  
    private bool _disposed;

    // The stream passed to the constructor 
    // must be readable and not null.
    public DisposableResource(Stream stream)
    {
        if (stream == null)
            throw new ArgumentNullException("Stream in null.");
        if (!stream.CanRead)
            throw new ArgumentException("Stream must be readable.");

        _resource = stream;

        _disposed = false;
    }

    // Demonstrates using the resource. 
    // It must not be already disposed.
    public void DoSomethingWithResource() {
        if (_disposed)
            throw new ObjectDisposedException("Resource was disposed.");

        // Show the number of bytes.
        int numBytes = (int) _resource.Length;
        Console.WriteLine("Number of bytes: {0}", numBytes.ToString());
    }


    public void Dispose() 
    {
        Dispose(true);

        // Use SupressFinalize in case a subclass
        // of this type implements a finalizer.
        GC.SuppressFinalize(this);      
    }

    protected virtual void Dispose(bool disposing)
    {
        // If you need thread safety, use a lock around these 
        // operations, as well as in your methods that use the resource.
        if (!_disposed)
        {
            if (disposing) {
                if (_resource != null)
                    _resource.Dispose();
                    Console.WriteLine("Object disposed.");
            }

            // Indicate that the instance has been disposed.
            _resource = null;
            _disposed = true;   
        }
    }
}
like image 41
David Hall Avatar answered Nov 16 '22 01:11

David Hall