Getting Started. Download the latest version of Cocos2d-x at www.cocos2d-x.org/download; this tutorial used version 3.5. Place the downloaded file wheres you'd like to store your Cocos2d-x installation, such as in your home directory, then unzip it. This sets up the necessary shell environment variables.
Cocos2D suits companies that decide to build games and interactive apps that are 2D, developed with the C++ programming language, JavaScript, C# and Lua, and can be played on both Android and iOS mobile technologies, as well as across all the main operating systems (Windows, Mac, Linux).
C++/Lua Support Cocos Creator supports JavaScript, built in. Edit your Scenes and source code all from within. However, If you are a C++ or Lua developer, Cocos Creator allows exporting of Scenes to source code for further development.
Another code example: Tiny Wings Remake on Android using Cocos2d-X
Good list. The Angry Ninjas Starter Kit will have a Cocos2d-X update soon.
Cocos2d-x within uikit tutorial http://jpsarda.tumblr.com/post/24983791554/mixing-cocos2d-x-uikit
https://github.com/dualface/cocos2d-x-extensions/blob/master/TODO.tasks , he is developing nice features on cocos2d-x
Cocos2d-x within your classic Android (Java) app tuto http://jpsarda.tumblr.com/post/26000816688/integrate-cocos2d-x-c-into-an-android-application
Here you got complementaries discussions about the topic, it can be interesting.
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