In my windows phone 8.1 application I have a singleton service DataService which should once in a while be downloading some data. Meanwhile on UI I should be displaying the amount of data received. DataService.StartGettingData() gets called when user logs into the application:
void StartGettingData()
{
if (getDataTaskCancellationTokenSource != null)
getDataTaskCancellationTokenSource.Cancel();
getDataTaskCancellationTokenSource = new CancellationTokenSource();
var token = getDataTaskCancellationTokenSource.Token;
Task.Factory.StartNew(async () => await ExecuteCycleAsync(token), token);
}
async Task ExecuteCycleAsync(CancellationToken cancellationToken)
{
while (true)
{
cancellationToken.ThrowIfCancellationRequested();
await LoadDataAsync(cancellationToken);
cancellationToken.ThrowIfCancellationRequested();
await Task.Delay(timeTillNextDownload, cancellationToken);
}
}
This task will be cancelled when user logs out with the help of
if (getDataTaskCancellationTokenSource != null)
getDataTaskCancellationTokenSource.Cancel();
The property containing the result of download looks like this:
List<DataType> Data = new List<DataType>();
public IEnumerable<DataType> Data
{
get { return Data; }
set
{
Data = value.ToList();
OnDataUpdated();
}
}
void OnDataUpdated()
{
var handler = DataUpdated;
if (handler != null)
handler(this, EventArgs.Empty);
}
This part seemed to be working until I had to display the amount of data on the screen. My MainViewModel gets instance of DataService injected with Ninject.
readonly IDataService DataService;
public MainViewModel(IDataService dataService)
{
DataService = dataService;
DataService.DataUpdated += DataService_DataUpdated;
UpdateDataCount();
}
void DataService_DataUpdated(object sender, EventArgs e)
{
UpdateDataCount();
}
void UpdateDataCount()
{
DataCount = DataService.Data.Count();
}
In xaml I've got TextBlock binded to DataCount property of MainViewModel
int DataCount;
public int DataCount
{
get { return DataCount; }
set
{
DataCount = value;
OnPropertyChanged();
}
}
protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(propertyName));
}
}
And here is where problem appears: OnPropertyChanged fails with "The application called an interface that was marshalled for a different thread. (Exception from HRESULT: 0x8001010E (RPC_E_WRONG_THREAD))" which get's caught in DataService.LoadDataAsync(). I understand the runtime is trying to tell me I am accessing UI element from non ui thread. But am I? I thought OnPropertyChanged is the magic place which disconnects UI from the rest of background tasks. Of course, the problem can be solved implementing OnPropertyChanged this way:
public CoreDispatcher Dispatcher { get; set; }
protected async void OnPropertyChanged([CallerMemberName] string propertyName = "")
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
handler(this, new PropertyChangedEventArgs(propertyName));
});
}
}
But should it really be implemented this way? Or am I missing something in DataService.ExecuteCycleAsync()?
Not trying to dig any deeper, I believe your problem is this:
Task.Factory.StartNew(async () => await ExecuteCycleAsync(token), token);
Change it to simply this, see if it works as expected:
ExecuteCycleAsync(token);
Otherwise, the code inside ExecuteCycleAsync
starts execution on a thread without synchronization context, which can lead to all different kinds of problems, depending on what's inside LoadDataAsync
.
Note that calling ExecuteCycleAsync(token)
like this is still a fire-and-forget call which may not be observing any exceptions (more here). You may want to store the Task
object it returns, to be able to observe it later.
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