I am trying to create type safe C++ flags using templates. I also want to distinguish between a flag and flags (being zero, one or many flags).
The solution below works good, except for EnumFlag<T> operator | (T, T)
which causes all |
-operations on enums to return type EnumFlag
. This breaks lots of code. Any tricks to fix this? In my code I do the following, however hard coding Option
here is not an option. How to make this generic?
EnumFlag<typename std::enable_if<std::is_same<T, Option>::value, T>::type> operator | (T l, T r)
Changing this to...
EnumFlag<T> operator | (T l, T r)
...of cause breaks everything. I would like something like this (not compilabel code). Or any other better idea!
EnumFlag<typename std::enable_if<std::already_expanded<EnumFlag<T>>::value, T>::type> operator | (T l, T r)
Complete compilable code:
EnumFlag.h
#ifndef __classwith_flags_h_
#define __classwith_flags_h_
#include <type_traits>
enum class Option
{
PrintHi = 1 << 0,
PrintYo = 1 << 1,
PrintAlot = 1 << 2
};
template <typename T>
class EnumFlag
{
public:
using UnderlayingType = typename std::underlying_type<T>::type;
EnumFlag(const T& flags)
: m_flags(static_cast<UnderlayingType>(flags))
{}
bool operator & (T r) const
{
return 0 != (m_flags & static_cast<UnderlayingType>(r));
}
static const T NoFlag = static_cast<T>(0);
private:
UnderlayingType m_flags;
};
template<typename T>
EnumFlag<typename std::enable_if<std::is_same<T, Option>::value, T>::type> operator | (T l, T r)
{
return static_cast<T>(static_cast<typename EnumFlag<T>::UnderlayingType>(l) | static_cast<typename EnumFlag<T>::UnderlayingType>(r));
}
class ClassWithFlags
{
public:
using Options = EnumFlag < Option >;
void doIt(const Options &options);
};
#endif
EnumFlag.cpp
#include "EnumFlag.h"
#include <iostream>
void ClassWithFlags::doIt(const Options &options)
{
if (options & Option::PrintHi)
{
std::cout << "Hi" << std::endl;
}
if (options & Option::PrintYo)
{
std::cout << "Yo!" << std::endl;
}
}
int main()
{
ClassWithFlags classWithFlags;
classWithFlags.doIt(Option::PrintHi | Option::PrintAlot);
}
> DEMO <
The actual code will contain a lot more operators, however this is enough to illustrate the problem.
One less intrusive solution is this (but still too intrusive)
template<typename T>
typename std::underlying_type<T>::type operator | (T l, T r)
{
return (static_cast<typename std::underlying_type<T>::type>(l) | static_cast<typename std::underlying_type<T>::type>(r));
}
Not god enough, then EnumFlag(const std::underlying_type<T> &flags)
must exist and I lose type safty. Also, I would like for the global operator overloads to only be created for the types actually needed. Macros is also no god because I want ta allow declaration of EnumFlag
s inside classes. The global overloads can not be there, hence I need two macros calls at different locations to create on EnumFlag
.
The solution must be pure C++11/stl.
Anthony Williams have a good acticle with ready code: "Using Enum Classes as Bitfields".
Maybe it's just what youre looked for. In difference from other solutions which I saw, macroes aren't used here - just pure templates.
Simple example demonstrating his solution:
#include "bitmask_operators.hpp"
enum class A{
x=1,y=2
};
enum class B:unsigned long {
x=0x80000000,y=0x40000000
};
template<>
struct enable_bitmask_operators<A>{
static const bool enable=true;
};
template<>
struct enable_bitmask_operators<B>{
static const bool enable=true;
};
enum class C{x,y};
int main(){
A a1=A::x | A::y;
A a2=a1&A::y;
a2^=A::x;
A a3=~a1;
B b1=B::x | B::y;
B b2=b1&B::y;
b2^=B::x;
B b3=~b1;
// C c1=C::x | C::y;
// C c2=c1&C::y;
// c2^=C::x;
// C c3=~c1;
}
bitmask_operators.hpp source code.
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