I have looked at simpler applications like Nerddinner and ContactManager as well as more complicated ones like Kigg. I understand the simpler ones and now I would like to understand the more complex ones.
Usually the simpler applications have repository classes and interfaces (as loosely coupled as they can get) on top of either LINQtoSQL or the Entity Framework. The repositories are called from the controllers to do the necessary data operations.
One common pattern I see when I examine more complicated applications like Kigg or Oxite is the introduction of (I am only scratching the surface here but I have to start somewhere):
Here are my questions:
I understand that in order to truly have a loosely coupled application you have to use something like Unity. But it also seems like the moment you introduce Unity to the mix you also have to introduce a Web Request Lifetime Manager. Why is that? Why is it that sample applications like Nerddinner do not have a Web Request Lifetime Manager? What exactly does it do? Is it a Unity specific thing?
A second pattern I notice is the introduction of Unit of Work. Again, same question: Why does Nerddinner or ContactManager not use Unit of Work? Instead these applications use the repository classes on top of Linq2Sql or Entity Framework to do the data manipulation. No sign of any Unit of Work. What exactly is it and why should it be used?
Thanks
Below is a example of DI in Nerddiner at the DinnersController level:
public DinnersController()
: this(new DinnerRepository()) {
}
public DinnersController(IDinnerRepository repository) {
dinnerRepository = repository;
}
So am I right to assume that because of the first constructor the controller "owns" the DinnerRepository and it will therefore depend on the lifetime of the controller since it is declared there?
The unit of work class serves one purpose: to make sure that when you use multiple repositories, they share a single database context. That way, when a unit of work is complete you can call the SaveChanges method on that instance of the context and be assured that all related changes will be coordinated.
The advantages of using Dependency Injection pattern and Inversion of Control are the following: Reduces class coupling. Increases code reusing. Improves code maintainability.
The main purpose of the repository pattern is to isolate the data access layer and business logic.In Asp.Net MVC model is used to interact with the Data Access layer and Controller for performing Data access operation. The controller is responsible for passing data to the view.
To pass data from the controller to view, either ViewData or ViewBag can be used. To pass data from one controller to another controller, TempData can be used.
With Linq-to-SQL is used directly, your controller owns the reference to the data context. It's usually a private reference inside the controller, and so is created as part of its construction. There's no need in lifetime management, since it's in one place.
However, when you use IoC container, your data repository are created outside your controller. Since IoC container that creates it for you doesn't know how and how long you're going to use the created object, a lifetime strategy is introduced.
For example, data context (repository) is usually created at the beginning of the web request and destroyed at the end. However, for components that work with external web service, or some static mapper (e.g. logger) there's no need to create them each time. So you may want to say to create them once (i.e. singletone lifestyle).
All this happen because IoC container (like Unity) are designed to handle many situations, and they don't know your specific needs. For example, some applications use "conversation" transactions where NHibernate (or Entity Framework maybe) may last during several pages / web requests. IoC containers allow you to tweak objects lifetime to suit your needs. But as said this comes at price - since there's no single predefined strategy, you have to select one yourself.
Why NerdDinner and other applications do not use more advanced techniques is simply because they are intended to demonstrate MVC features, not advanced usages of some other libraries. I remember an article written to demonstrate one IoC container advanced functionality - this article broke some approved design patterns like separation of concerns - but this wasn't that important because design patterns were not the goal of the article. Same with simple MVC-demonstration-applications - they do not want you, the MVC newcomer, to be lost in IoC labyrinths.
And I would not recommend to look at Oxite as a design reference example: http://codebetter.com/blogs/karlseguin/archive/2008/12/15/oxite-oh-dear-lord-why.aspx http://ayende.com/Blog/archive/2008/12/19/oxite-open-exchangable-informative-troubled-engine.aspx
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