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New posts in spritebatch
Why Vector2 (from XNA's library) uses float not int?
Dec 14, 2022
xna
floating-point
int
draw
spritebatch
Monogame XNA low framerate from few Draw() calls
Nov 05, 2022
xna
draw
frame-rate
monogame
spritebatch
LibGDX SpriteBatch Multitexture possible?
Sep 15, 2022
android
opengl-es-2.0
libgdx
multitexturing
spritebatch
SpriteBatch: "Begin cannot be called again until End has been successfully called."
Jun 09, 2022
c#
exception
xna
spritebatch
Set SpriteBatch color (for tinting) affects all drawing
Jul 07, 2017
java
sprite
libgdx
tint
spritebatch
XNA/Monogame, Fastest way to draw multiple sheared/skewed sprites
Mar 23, 2021
3d
xna
drawing
monogame
spritebatch
LibGDX sprite batch font bad scale rendering
Sep 11, 2019
java
fonts
libgdx
scale
spritebatch
libgdx SpriteBatch UnsatisfiedLinkError desktop
May 07, 2022
gradle
libgdx
desktop-application
unsatisfiedlinkerror
spritebatch
libgdx: SpriteBatch not displayed with PerspectiveCamera
Mar 01, 2020
java
opengl
libgdx
perspectivecamera
spritebatch
Visual Studio says "Method must have a return type"
Sep 21, 2022
c#
methods
spritebatch
Monogame rendering text using Graphics.DrawString (instead of SpriteBatch.DrawString)
Jan 18, 2022
monogame
drawstring
spritebatch
spritefont