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New posts in skphysicsbody

Sprite Kit Physics Collision Issue

Swift SpriteKit PhysicsBody forced as optional by Xcode

Stop SKSpriteNode from slowing down

SKPhysics: Made a rope, why does it break?

SKPhysicsBody Collision Not Working

SpriteKit: why node in collision has category bit mask of 4294967295 when this category was never assigned to a node

Swift 3 (SpriteKit): Locking the x axis of a SKSpriteNode and its physicsBody

Sprite Kit - Determine vector of swipe gesture to flick sprite

Not able to apply impulse to SKSpriteNode physics body

sprite-kit skphysicsbody

Swift: Set velocity for distance

How to implement a physical effect in SimCity 5, that a building swings when it is being moved?

SKSpriteNode subclass: method to remove all joints

Change SpriteNode PhysicsBody Size at Run Time

SKFieldNode magneticNode attracting forces

Giving physics to tiles of SKTileMapNode in Xcode 8

Binary operator '~=' cannot be applied to operands of type 'String' and 'String?'

SpriteKit SKPhysicsBody bodyWithTexture is Upside Down

SpriteKit detect collision without setting dynamic to true?

how to set physics properties for a circle so it follows given path