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New posts in physics

Android SensorManager.java getOrientation and getRotationMatrix algorithm

Performance issues with large static edges terrain in Box2D

c++ performance physics box2d

Platform jumping problems with AABB collisions

Turn based multiplayer physics networking

Object Collision Programming (Multiple collision case)

ODE solver from Lagrangian/Variational Methods in C++

Why is the BRDF a quotient of two differentials?

graphics rendering physics

How do I efficiently simulate a grid of static rectangles in a physics engine?

Space Physics for missiles, spaceships - Learning Calculus edition

math physics calculus

Robot modeling in Unity using physics

c# unity3d physics modeling

Prefab Collider2D not Recognized as Raycast Collider

c# unity3d physics collision

Collision detection between two accelerating spheres with no initial velocity?

A C++ function to calculate and sample the trajectory of a projectile in 3D space. Physics programming

c++ 3d physics projectile

Are there any open source, hardware-accelerated crossplatform physics libraries with C++ bindings?

Re-positioning a Rigid Body in Bullet Physics

Balance box on wheels with springs (lock rotation relative to box) pymunk

python pygame physics pymunk

Conceptual iPhone 2d game dev question. Quartz? Cocos2d? Chipmunk? Box2d?

iphone physics

Position based dynamics example (Matthias Müller) [closed]

2D Spaceship movement math

math physics