A struct is used for building data structures. These structures are used to group related data together.
Structures (also called structs) are a way to group several related variables into one place. Each variable in the structure is known as a member of the structure. Unlike an array, a structure can contain many different data types (int, float, char, etc.).
struct and unionThe Java language does not support either struct or union . Instead use classes or interfaces to build composite types.
So, what is the meaning of {} in JavaScript? In JavaScript, we use {} braces for creating an empty object. You can think of this as the basis for other object types. Object provides the last link in the prototype chain that can be used by all other objects, such as an Array.
The only difference between object literals and constructed objects are the properties inherited from the prototype.
var o = {
'a': 3, 'b': 4,
'doStuff': function() {
alert(this.a + this.b);
}
};
o.doStuff(); // displays: 7
You could make a struct factory.
function makeStruct(names) {
var names = names.split(' ');
var count = names.length;
function constructor() {
for (var i = 0; i < count; i++) {
this[names[i]] = arguments[i];
}
}
return constructor;
}
var Item = makeStruct("id speaker country");
var row = new Item(1, 'john', 'au');
alert(row.speaker); // displays: john
I always use object literals
{id: 1, speaker:"john", country: "au"}
The real problem is that structures in a language are supposed to be value types not reference types. The proposed answers suggest using objects (which are reference types) in place of structures. While this can serve its purpose, it sidesteps the point that a programmer would actual want the benefits of using value types (like a primitive) in lieu of reference type. Value types, for one, shouldn't cause memory leaks.
EDIT: There is a proposal in the works to cover this purpose.
//today
var obj = {fname: "Kris", lname: "Kringle"}; //vanilla object
var gifts = ["truck", "doll", "slime"]; //vanilla array
//records and tuples - not possible today
var obj = #{fname: "Buddy", lname: "Hobbs"};
var skills = #["phone calls", "basketball", "gum recycling"];
I think creating a class to simulate C-like structs, like you've been doing, is the best way.
It's a great way to group related data and simplifies passing parameters to functions. I'd also argue that a JavaScript class is more like a C++ struct than a C++ class, considering the added effort needed to simulate real object oriented features.
I've found that trying to make JavaScript more like another language gets complicated fast, but I fully support using JavaScript classes as functionless structs.
Following Markus's answer, in newer versions of JS (ES6 I think) you can create a 'struct' factory more simply using Arrow Functions and Rest Parameter like so:
const Struct = (...keys) => ((...v) => keys.reduce((o, k, i) => {o[k] = v[i]; return o} , {}))
const Item = Struct('id', 'speaker', 'country')
var myItems = [
Item(1, 'john', 'au'),
Item(2, 'mary', 'us')
];
console.log(myItems);
console.log(myItems[0].id);
console.log(myItems[0].speaker);
console.log(myItems[0].country);
The result of running this is:
[ { id: 1, speaker: 'john', country: 'au' },
{ id: 2, speaker: 'mary', country: 'us' } ]
1
john
au
You can make it look similar to Python's namedtuple:
const NamedStruct = (name, ...keys) => ((...v) => keys.reduce((o, k, i) => {o[k] = v[i]; return o} , {_name: name}))
const Item = NamedStruct('Item', 'id', 'speaker', 'country')
var myItems = [
Item(1, 'john', 'au'),
Item(2, 'mary', 'us')
];
console.log(myItems);
console.log(myItems[0].id);
console.log(myItems[0].speaker);
console.log(myItems[0].country);
And the results:
[ { _name: 'Item', id: 1, speaker: 'john', country: 'au' },
{ _name: 'Item', id: 2, speaker: 'mary', country: 'us' } ]
1
john
au
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