I want to strip the alpha channel (transparent background) from PNGs, and then write them as JPEG images. More correctly, I'd like to make the transparent pixels white. I've tried two techniques, both of which fail in different ways:
Approach 1:
BufferedImage rgbCopy = new BufferedImage(inputImage.getWidth(), inputImage.getHeight(), BufferedImage.TYPE_INT_RGB);
Graphics2D graphics = rgbCopy.createGraphics();
graphics.drawImage(inputImage, 0, 0, Color.WHITE, null);
graphics.dispose();
return rgbCopy;
Result: image has a pink background.
Approach 2:
final WritableRaster raster = inputImage.getRaster();
final WritableRaster newRaster = raster.createWritableChild(0, 0, inputImage.getWidth(), inputImage.getHeight(), 0, 0, new int[]{0, 1, 2});
ColorModel newCM = new ComponentColorModel(inputImage.getColorModel().getColorSpace(), false, false, Transparency.OPAQUE, DataBuffer.TYPE_BYTE);
return new BufferedImage(newCM, newRaster, false, null);
Result: Image has a black background.
In both cases, the input image is a PNG and the output image is written as a JPEG as follows: ImageIO.write(bufferedImage, "jpg", buffer)
. In case it's relevant: this is on Java 8 and I'm using the twelvemonkeys library to resize the image before writing it as a JPEG.
I've experimented with a number of variations of the above code, with no luck. There are a number of previous questions that suggest the above code, but it doesn't seem to be working in this case.
You can access this command from the image menubar through Layer → Transparency → Remove Alpha Channel. In addition, at the Layer Dialog, you can access it through Remove Alpha Channel of its context pop-up menu.
This command removes the Alpha channel of the active layer, keeping the Alpha channels of the other layers. If the active layer is the background layer and if you have not added an Alpha channel before (then the layer name is in bold letters in the Layer Dialog), the command is disabled.
Thanks to Rob's answer, we now know why the colors are messed up.
The problem is twofold:
JPEGImageWriter
that ImageIO
uses to write JPEG, does not write JPEGs with alpha in a way other software understands (this is a known issue).null
as the destination to ResampleOp.filter(src, dest)
and the filter method is FILTER_TRIANGLE
, a new BufferedImage
will be created, with alpha (actually, BufferedImage.TYPE_INT_ARGB
).Stripping out the alpha after resampling will work. However, there is another approach that is likely to be faster and save some memory. That is, instead of passing a null
destination, pass a BufferedImage
of the appropriate size and type:
public static void main(String[] args) throws IOException {
// Read input
File input = new File(args[0]);
BufferedImage inputImage = ImageIO.read(input);
// Make any transparent parts white
if (inputImage.getTransparency() == Transparency.TRANSLUCENT) {
// NOTE: For BITMASK images, the color model is likely IndexColorModel,
// and this model will contain the "real" color of the transparent parts
// which is likely a better fit than unconditionally setting it to white.
// Fill background with white
Graphics2D graphics = inputImage.createGraphics();
try {
graphics.setComposite(AlphaComposite.DstOver); // Set composite rules to paint "behind"
graphics.setPaint(Color.WHITE);
graphics.fillRect(0, 0, inputImage.getWidth(), inputImage.getHeight());
}
finally {
graphics.dispose();
}
}
// Resample to fixed size
int width = 100;
int height = 100;
BufferedImageOp resampler = new ResampleOp(width, height, ResampleOp.FILTER_TRIANGLE);
// Using explicit destination, resizedImg will be of TYPE_INT_RGB
BufferedImage resizedImg = resampler.filter(inputImage, new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB));
// Write output as JPEG
ImageIO.write(resizedImg, "JPEG", new File(input.getParent(), input.getName().replace('.', '_') + ".jpg"));
}
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