I overloaded operator <<
template <Typename T>
UIStream& operator<<(const T);
UIStream my_stream;
my_stream << 10 << " heads";
Works but:
my_stream << endl;
Gives compilation error:
error C2678: binary '<<' : no operator found which takes a left-hand operand of type 'UIStream' (or there is no acceptable conversion)
What is the work around for making my_stream << endl
work?
Output streams use the insertion ( << ) operator for standard types. You can also overload the << operator for your own classes.
std::endl. Inserts a new-line character and flushes the stream.
This means C++ has the ability to provide the operators with a special meaning for a data type, this ability is known as operator overloading. For example, we can overload an operator '+' in a class like String so that we can concatenate two strings by just using +.
Why must << be overloaded as a friend function? It is not necessary. It is usually done because this function often accesses the private and protected members of the object it displays. overloaded operator<< or operator>> function.
std::endl
is a function and std::cout
utilizes it by implementing operator<<
to take a function pointer with the same signature as std::endl
.
In there, it calls the function, and forwards the return value.
Here is a code example:
#include <iostream>
struct MyStream
{
template <typename T>
MyStream& operator<<(const T& x)
{
std::cout << x;
return *this;
}
// function that takes a custom stream, and returns it
typedef MyStream& (*MyStreamManipulator)(MyStream&);
// take in a function with the custom signature
MyStream& operator<<(MyStreamManipulator manip)
{
// call the function, and return it's value
return manip(*this);
}
// define the custom endl for this stream.
// note how it matches the `MyStreamManipulator`
// function signature
static MyStream& endl(MyStream& stream)
{
// print a new line
std::cout << std::endl;
// do other stuff with the stream
// std::cout, for example, will flush the stream
stream << "Called MyStream::endl!" << std::endl;
return stream;
}
// this is the type of std::cout
typedef std::basic_ostream<char, std::char_traits<char> > CoutType;
// this is the function signature of std::endl
typedef CoutType& (*StandardEndLine)(CoutType&);
// define an operator<< to take in std::endl
MyStream& operator<<(StandardEndLine manip)
{
// call the function, but we cannot return it's value
manip(std::cout);
return *this;
}
};
int main(void)
{
MyStream stream;
stream << 10 << " faces.";
stream << MyStream::endl;
stream << std::endl;
return 0;
}
Hopefully this gives you a better idea of how these things work.
The problem is that std::endl
is a function template, as your operator <<
is. So when you write:
my_stream << endl;
you'll like the compiler to deduce the template parameters for the operator
as well as for endl
. This isn't possible.
So you have to write additional, non template, overloads of operator <<
to
work with manipulators. Their prototype will look like:
UIStream& operator<<(UIStream& os, std::ostream& (*pf)(std::ostream&));
(there are two others, replacing std::ostream
by std::basic_ios<char>
and
std::ios_base
, which you have also to provide if you want to allow all
manipulators) and their implementation will be very similar to the one of
your templates. In fact, so similar that you can use your template for
implementation like this:
typedef std::ostream& (*ostream_manipulator)(std::ostream&);
UIStream& operator<<(UIStream& os, ostream_manipulator pf)
{
return operator<< <ostream_manipulator> (os, pf);
}
A final note, often writing a custom streambuf
is often a better way to
achieve what one try to achieve applying to technique you are using.
I did this to solve my problem, here is part of my code:
template<typename T>
CFileLogger &operator <<(const T value)
{
(*this).logFile << value;
return *this;
}
CFileLogger &operator <<(std::ostream& (*os)(std::ostream&))
{
(*this).logFile << os;
return *this;
}
Main.cpp
int main(){
CFileLogger log();
log << "[WARNINGS] " << 10 << std::endl;
log << "[ERRORS] " << 2 << std::endl;
...
}
I got the reference in here http://www.cplusplus.com/forum/general/49590/
Hope this can help someone.
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