I'm trying to play an aiff file using SKAction. This code results in white noise being played in the simulator and on my iPod :
SKAction *sound = [SKAction playSoundFileNamed:@"noise1.aiff" waitForCompletion:NO];
[self runAction:sound];
The sound file is valid, it works when I use the Amazing Audio Engine. Anyone know what's wrong?
Thanks
Just faced with the same issue.
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