These preferences will automatically save to SharedPreferences as the user interacts with them. To retrieve an instance of SharedPreferences that the preference hierarchy in this activity will use, call getDefaultSharedPreferences(android. content. Context) with a context in the same package as this activity.
The SharedPreferences implementation in Android is thread-safe but not process-safe. Normally your app will run all in the same process, but it's possible for you to configure it in the AndroidManifest.
Shared Preferences allow you to save and retrieve data in the form of key,value pair. In order to use shared preferences, you have to call a method getSharedPreferences() that returns a SharedPreference instance pointing to the file that contains the values of preferences.
I'm glad you're already playing with it!
Some things to note: (in lazy bullet form)
Regarding loading, though...
once loaded, SharedPreferences are singletons and cached process-wide. so you want to get it loaded as early as possible so you have it in memory before you need it. (assuming it's small, as it should be if you're using SharedPreferences, a simple XML file...) You don't want to fault it in the future time some user clicks a button.
but whenever you call context.getSharedPreferences(...), the backing XML file is stat'd to see if it's changed, so you'll want to avoid those stats during UI events anyway. A stat should normally be fast (and often cached), but yaffs doesn't have much in the way of concurrency (and a lot of Android devices run on yaffs... Droid, Nexus One, etc.) so if you avoid disk, you avoid getting stuck behind other in-flight or pending disk operations.
so you'll probably want to load the SharedPreferences during your onCreate() and re-use the same instance, avoiding the stat.
but if you don't need your preferences anyway during onCreate(), that loading time is stalling your app's start-up unnecessarily, so it's generally better to have something like a FutureTask<SharedPreferences> subclass that kicks off a new thread to .set() the FutureTask subclasses's value. Then just lookup your FutureTask<SharedPreferences>'s member whenever you need it and .get() it. I plan to make this free behind the scenes in Honeycomb, transparently. I'll try to release some sample code which shows best practices in this area.
Check the Android Developers blog for upcoming posts on StrictMode-related subjects in the coming week(s).
Accessing the shared preferences can take quite some time because they are read from flash storage. Do you read a lot? Maybe you could use a different format then, e.g. a SQLite database.
But don't fix everything you find using StrictMode. Or to quote the documentation:
But don't feel compelled to fix everything that StrictMode finds. In particular, many cases of disk access are often necessary during the normal activity lifecycle. Use StrictMode to find things you did by accident. Network requests on the UI thread are almost always a problem, though.
One subtlety about Brad's answer: even if you load the SharedPreferences in onCreate(), you should probably still read values on the background thread because getString() etc. block until reading the shared file preference in finishes (on a background thread):
public String getString(String key, String defValue) {
synchronized (this) {
awaitLoadedLocked();
String v = (String)mMap.get(key);
return v != null ? v : defValue;
}
}
edit() also blocks in the same way, although apply() appears to be safe on the foreground thread.
(BTW sorry to put this down here. I would have put this as a comment to Brad's answer, but I just joined and don't have enough reputation to do so.)
I know this is an old question but I want to share my approach. I had long reading times and used a combination of shared preferences and the global application class:
ApplicationClass:
public class ApplicationClass extends Application {
private LocalPreference.Filter filter;
public LocalPreference.Filter getFilter() {
return filter;
}
public void setFilter(LocalPreference.Filter filter) {
this.filter = filter;
}
}
LocalPreference:
public class LocalPreference {
public static void saveLocalPreferences(Activity activity, int maxDistance, int minAge,
int maxAge, boolean showMale, boolean showFemale) {
Filter filter = new Filter();
filter.setMaxDistance(maxDistance);
filter.setMinAge(minAge);
filter.setMaxAge(maxAge);
filter.setShowMale(showMale);
filter.setShowFemale(showFemale);
BabysitApplication babysitApplication = (BabysitApplication) activity.getApplication();
babysitApplication.setFilter(filter);
SecurePreferences securePreferences = new SecurePreferences(activity.getApplicationContext());
securePreferences.edit().putInt(Preference.FILER_MAX_DISTANCE.toString(), maxDistance).apply();
securePreferences.edit().putInt(Preference.FILER_MIN_AGE.toString(), minAge).apply();
securePreferences.edit().putInt(Preference.FILER_MAX_AGE.toString(), maxAge).apply();
securePreferences.edit().putBoolean(Preference.FILER_SHOW_MALE.toString(), showMale).apply();
securePreferences.edit().putBoolean(Preference.FILER_SHOW_FEMALE.toString(), showFemale).apply();
}
public static Filter getLocalPreferences(Activity activity) {
BabysitApplication babysitApplication = (BabysitApplication) activity.getApplication();
Filter applicationFilter = babysitApplication.getFilter();
if (applicationFilter != null) {
return applicationFilter;
} else {
Filter filter = new Filter();
SecurePreferences securePreferences = new SecurePreferences(activity.getApplicationContext());
filter.setMaxDistance(securePreferences.getInt(Preference.FILER_MAX_DISTANCE.toString(), 20));
filter.setMinAge(securePreferences.getInt(Preference.FILER_MIN_AGE.toString(), 15));
filter.setMaxAge(securePreferences.getInt(Preference.FILER_MAX_AGE.toString(), 50));
filter.setShowMale(securePreferences.getBoolean(Preference.FILER_SHOW_MALE.toString(), true));
filter.setShowFemale(securePreferences.getBoolean(Preference.FILER_SHOW_FEMALE.toString(), true));
babysitApplication.setFilter(filter);
return filter;
}
}
public static class Filter {
private int maxDistance;
private int minAge;
private int maxAge;
private boolean showMale;
private boolean showFemale;
public int getMaxDistance() {
return maxDistance;
}
public void setMaxDistance(int maxDistance) {
this.maxDistance = maxDistance;
}
public int getMinAge() {
return minAge;
}
public void setMinAge(int minAge) {
this.minAge = minAge;
}
public int getMaxAge() {
return maxAge;
}
public void setMaxAge(int maxAge) {
this.maxAge = maxAge;
}
public boolean isShowMale() {
return showMale;
}
public void setShowMale(boolean showMale) {
this.showMale = showMale;
}
public boolean isShowFemale() {
return showFemale;
}
public void setShowFemale(boolean showFemale) {
this.showFemale = showFemale;
}
}
}
MainActivity (activity that get called first in your application):
LocalPreference.getLocalPreferences(this);
Steps explained:
NOTE: ALWAYS check if an application wide variable is different from NULL, reason -> http://www.developerphil.com/dont-store-data-in-the-application-object/
The application object will not stay in memory forever, it will get killed. Contrary to popular belief, the app won’t be restarted from scratch. Android will create a new Application object and start the activity where the user was before to give the illusion that the application was never killed in the first place.
If I didn't check on null I would allow a nullpointer to be thrown when calling for example getMaxDistance() on the filter object (if the application object was swiped from the memory by Android)
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