I can only find examples for Java regarding Parcelable. My goal is to create a simple service and client in native C++ ( not NDK ), that will use Binder to receive and send serialized custom objects.
MyClass
+ std::string
+ enum
+ int
+ bool
Since you're using Android 5.1 I'll stick to what's available on Lollipop. There are better tools like aidl-cpp to accomplish this which saves a lot of the hassle of hand-rolling boiler-plate codes.
First, craft the Interface for the service in IFooService.h
.
class IFooService: public IInterface {
public:
DECLARE_META_INTERFACE(FooService);
virtual int myFunc(const String8& str, int enumParam, int intParam, int boolParam) = 0;
};
Then write the marshalling code for the service, implementing a function as per the requirements in the question
class BnFooService: public BnInterface<IFooService>
{
public:
virtual status_t onTransact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0);
};
enum {
MY_FUNC = IBinder::FIRST_CALL_TRANSACTION,
};
/* BinderProxy code, for clients of the service to call into the service and have
the paremeters marshalled properly across the Binder interface. Executes in the
client process context
*/
class BpFooService: public BpInterface<IFooService> {
public:
virtual int myFunc(const String8& str, int enumParam, int intParam, int boolParam) {
//2 Parcel objects, 1 to write the data to and another to receive it in
Parcel data, reply;
//This serves as the token for the Binder framework for a sanity check
data.writeInterfaceToken(IFooService::getInterfaceDescriptor());
data.writeString8(str);
data.writeInt32(enumParam);
data.writeInt32(intParam);
data.writeInt32(boolParam);
return remote()->transact(MY_FUNC, data, &reply);
}
}
IMPLEMENT_META_INTERFACE(MediaPlayerService, "com.somedomain.IFooService");
/* Actual Binder implementation of the service which unpacks the data from the
incoming Parcel and handles the call accordingly
*/
status_t BnFooService::onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
switch (code) {
case MY_FUNC: {
//The same token is checked
CHECK_INTERFACE(IFooService, data, reply);
//Read off in exact same order as written to the data Parcel above
String8 str = data.readString8();
int enumParam = data.readInt32();
int intParam = data.readInt32();
int boolParam = data.readInt32();
reply->writeInt32(myFunc(str, enumParam, intParam, boolParam));
return NO_ERROR;
}
break;
default:
}
Then create the main_foo.cpp
with some code as follows which serves as the entry point for the service process:
int main() {
if(!FooService::publish()) { //Call into your code to register with ServiceManager
ALOGE("Can't instantiate FooService! Exiting");
return 1;
}
ProcessState::self()->startThreadPool(); //Required for the binder threads
IPCThreadState::self()->joinThreadPool(); //Infinite loop that waits for inbound connections
}
And, finally, implement the interface for the service in FooService.cpp
bool FooService::publish() {
defaultServiceManager()->addService(String16("foo_service"), new FooService());
sp<IBinder> binder = defaultServiceManager()->checkService(String16("foo_service"));
while(binder == NULL && /*some upper time limit*/){
ALOGI("Waiting for foo_service");
}
return binder != NULL;
}
int FooService::myFunc(const String8& str, int enumParam, int intParam, int boolParam) {
//business logic
return 0;
}
Please note that this is not code that's meant for regular application developers but instead for native services running in the Android Framework like InputFlinger
, SurfaceFlinger
etc. This code requires Framework Header files like Parcel.h
, IInterface.h
etc. which aren't available in an SDK.
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