I have a case where I need to select a random item, but I don't know the total number of items and I don't want to build a huge array then pick an item out. For example, this is what I have right now:
List<string> items;
while (true)
{
string item = GetNextItem();
if (item == null)
break;
}
int index = random.GetNext(0, items.count);
As you can see, I'm building a gigantic collection that I really don't need, I just need a random number between 0 and the number of items. Here is what I am thinking of doing, and it works, but I'd like to know if any of the experts out there can find a fault with it:
int index = -1;
int total;
string selectedItem;
while (true)
{
string item = GetNextItem();
if (item == null)
break;
++total;
int rnd = random.Next(0, total);
if (rnd == total- 1)
{
index = total- 1;
selectedItem = item;
}
}
This gives me my index number, and the randomly selected item. My thinking behind this is that when there are 3 total items, for example, I pick a random number between 0 and 2 (inclusive) and if it's equal to 2 I use the new item as the selected item, if not just ignore it. As the total number of items increases, each new item's chance of being selected decreases accordingly.
Is this method "good"? Is it as "random" as building the array and picking an item out later? Is it as fast as it can be? Please guide me through my ignorance in random numbers. :)
Using random. randrange() to select random value from a list. random. randrange() method is used to generate a random number in a given range, we can specify the range to be 0 to the length of the list, and get the index, and then the corresponding value.
Use randint() when you want to generate a random number from an inclusive range. Use randrange() when you want to generate a random number within a range by specifying the increment. It produces a random number from an exclusive range.
To use Python to select random elements without replacement, we can use the random. sample() function. The function accepts two parameters: the list to sample from and the number of items to sample.
In Python, you can randomly sample elements from a list with choice() , sample() , and choices() of the random module. These functions can also be applied to a string and tuple. choice() returns one random element, and sample() and choices() return a list of multiple random elements.
What you're doing will work.
Here's a restating of it that might make the algorithm slightly more clear:
Note that you should be able to compute a 1/x
chance by saying rand.Next(0,x) == 0
(or any other integer between 0
and x - 1
inclusive; you don't have to bother using total - 1
.
It's actually a pretty neat approach; initially I thought there wasn't going to be any good way of doing what you were asking!
Your approach looks good, yes.
1 item = gets selected
2 items = 50% chance you pick the 2nd item to replace the 1st
3 items = 33% chance you pick the 3rd item, 67% chance you pick one of first two items
4 items = 25% chance you pick 4th item, 75% chance you pick ...
...
So contrary to most of the other responses here I think you have a working solution that gives an even probability distribution.
You could simplify the random check:
int rnd = random.Next(0, total);
if (rnd == 0)
As it doesn't matter which of the total-1 values you test for to get the 1/n probability.
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