I'm aware of NSUserDefaults
for saving/restoring user preferences. What is the equivalent class for an application? For example, the application may have a "last run" field; or it may have a field for a unique identification of the device for use at the application level.
My intention is to keep the application's settings (not user's settings) out of the Settings Application, and not backup those settings in iTunes, Time Machine, {whatever}.
I'm getting a lot of noise for Java and C#, but not much for iOS/iPhone/iPad.
You can hide apps on your iPhone so they don't appear on your home screen or in search results. To find an app that you've hidden, swipe to the last page of your iPhone's home screen and open the App Library. Hiding an iPhone app won't delete any of its data, and you can unhide it at any time.
Go to Settings > Privacy, then tap App Privacy Report (iOS 15.2 or later). The App Privacy Report shows you how apps are using the permissions you granted them and shows you their network activity.
NSUserDefaults
can be used for what you're asking.
if (![[NSUserDefaults standardUserDefaults] boolForKey:@"shownPrompt"]) { [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"shownPrompt"]; // Show your prompt or whatever }
That's a working code snippet. If the key is false, it sets it to true and shows the prompt. The next time this code runs, the key will already by true, so the prompt won't be shown.
NSUserDefaults
is specific to the current app on the current device, and is similar to an NSMutableDictionary
in that it's a key-value system, with the difference that instead of instantiating your own, there's a universal shared instance for your whole app, that doesn't get erased when the app exits.
NSUserDefaults
is perfect for saving things like whether something has been shown, the date of last run, etc. Read the docs here: https://developer.apple.com/documentation/foundation/userdefaults
Don't be put off by the 'user preferences' part. You can use it to save anything you want (as long as it is or can be converted to an NSObject
which implements <NSCoding>
, which basically means NSString
, NSDictionary
, NSArray
, NSNumber
, UITextField
, int
, float
, bool
, etc.).
Just to clarify, stuff you put in NSUserDefaults
will not, under any circumstances, automagically turn up in the Settings app. It will be kept completely private and hidden. For something to appear in Settings, you need to add a Settings bundle to your app, and manually add keys to it for each and every value that you want to be visible in the Settings app.
if you can store value by NSUserDefaults, then it is good to store application preferences too.
or add settings.plist on your project and read that (what you are not changing later)
and you can use like.,
+ (NSDictionary*)getBundlePlist:(NSString *)plistName { NSString *errorDesc = nil; NSPropertyListFormat format; NSString *plistPath = [[NSBundle mainBundle] pathForResource:plistName ofType:@"plist"]; NSData *plistXML = [[NSFileManager defaultManager] contentsAtPath:plistPath]; NSDictionary *temp = (NSDictionary *)[NSPropertyListSerialization propertyListFromData:plistXML mutabilityOption:NSPropertyListMutableContainersAndLeaves format:&format errorDescription:&errorDesc]; return temp; } + (id) getPropValue:(NSString *)PropertyName { // I am supposing you had add your app preferences on settings.plist. return [[Property getBundlePlist:@"settings"] objectForKey:PropertyName]; //here Property is my class name, then you can use value by //NSString *value = [Property getPropValue:@"setting1"]; }
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With