I'm trying out the Ratchet library to use WebSockets located at http://socketo.me/ but am experiencing some problems when running the server script from the command line in Ubuntu.
After successfully installing composer and Ratchet I'm following the tutorial for a basic chat application at http://socketo.me/docs/hello-world and I'm at the Running It step. My file structure, with websockets being my project folder, is:
kingsconflict
websockets
chat.php
chat-server.php
composer.json
vendor
autoload.php
(dependecies included by composer for Ratchet)
The error I get when typing "sudo php chat-server.php" is "PHP Fatal error: require(): Failed opening required '/var/www/kingsconflict/vendor/autoload.php' (include_path='.:/usr/share/php:/usr/share/pear') in /var/www/kingsconflict/websockets/chat-server.php on line 5". It seems like it's trying to open /var/www/kingsconflict/vendor/autoload.php but the actual path is /var/www/kingsconflict/websockets/vendor/autoload.php, and I'm not sure why it's doing this.
chat-server.php
<?php
use Ratchet\Server\IoServer;
use MyApp\Chat;
require dirname(__DIR__) . '/vendor/autoload.php'; // Error here
$server = IoServer::factory(
new Chat()
, 8080
);
$server->run();
I tried subbing the errored line with the line below, and I stop getting the error but I get a new error "PHP Fatal error: Class 'MyApp\Chat' not found" which leads me to believe this fix isn't right.
require ('./vendor/autoload.php');
The code for the other files are the same as shown in the Ratchet tutorial, but just in case I'll post them below
chat.php
<?php
namespace MyApp;
use Ratchet\MessageComponentInterface;
use Ratchet\ConnectionInterface;
class Chat implements MessageComponentInterface {
protected $clients;
public function __construct() {
$this->clients = new \SplObjectStorage;
}
public function onOpen(ConnectionInterface $conn) {
// Store the new connection to send messages to later
$this->clients->attach($conn);
echo "New connection! ({$conn->resourceId})\n";
}
public function onMessage(ConnectionInterface $from, $msg) {
$numRecv = count($this->clients) - 1;
echo sprintf('Connection %d sending message "%s" to %d other connection%s' . "\n"
, $from->resourceId, $msg, $numRecv, $numRecv == 1 ? '' : 's');
foreach ($this->clients as $client) {
if ($from !== $client) {
// The sender is not the receiver, send to each client connected
$client->send($msg);
}
}
}
public function onClose(ConnectionInterface $conn) {
// The connection is closed, remove it, as we can no longer send it messages
$this->clients->detach($conn);
echo "Connection {$conn->resourceId} has disconnected\n";
}
public function onError(ConnectionInterface $conn, \Exception $e) {
echo "An error has occurred: {$e->getMessage()}\n";
$conn->close();
}
}
composer.json
{
"autoload": {
"psr-0": {
"MyApp": "src"
}
},
"require": {
"cboden/Ratchet": "0.2.*"
}
}
autoload.php (Didn't edit this but what the hell)
<?php
// autoload.php generated by Composer
require_once __DIR__ . '/composer' . '/autoload_real.php';
return ComposerAutoloaderInit0964ef3a5e66723368300f04c3206ca1::getLoader();
Your problem is your file structure. Careful reading of the tutorial reveals that your chat class should be in /src/MyApp/Chat.php, and your server script should be in /bin/chat-server.php.
Try autoloading the files first with:
$ composer update
If it still doesn't work then include the line require 'chat.php';
, just at the beginning of the chat-server.php
file. It worked for me.
Assuming that your composer.json is
{
"autoload": {
"psr-0": {
"MyApp": "src"
}
},
"require": {
"cboden/Ratchet": "0.3.*"
}
}
before launching the bin/chat-server.php you have to update the autoload files with:
$ composer.phar update
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