I'm a Lisp beginner trying to understand how to properly use Lisp package system while learning LTK for GUI programming, using SBCL 1.0.55.0.debian and Limp 0.3.4 (and Debian Wheezy if that matters). I have installed ASDF using aptitude package manager (packages cl-asdf & cl-common-lisp-controller), then I installed Quicklisp using the instructions on Quicklisp website (http://www.quicklisp.org/beta/index.html) (not from Debian repository) and then I have installed LTK with (ql:quickload 'ltk)
in SBCL console.
hello-1.lisp (directly from LTK tutorial):
(defun hello-1()
(with-ltk ()
(let ((b (make-instance ’button
:master nil
:text "Press Me"
:command (lambda ()
(format t "Hello World!~&")))))
(pack b))))
If I compile this straight on in a new SBCL Lisp image, I get the message that WITH-LTK
and PACK
are undefined functions and 'BUTTON
is undefined variable.
So, I found out that I need to load 'ltk
first and then use in-package
.I to be able to run it, I first have to use (ql:quickload 'ltk)
and (in-package :ltk)
in SBCL console. However, I still an error message that 'BUTTON
is undefined variable.
* (ql:quickload 'ltk)
To load "ltk":
Load 1 ASDF system:
ltk
; Loading "ltk"
(LTK)
* (in-package :ltk)
#<PACKAGE "LTK">
* (compile-file "/home/user/code/lisp/hello-1.lisp")
; caught WARNING:
; undefined variable: ’BUTTON
;
; compilation unit finished
; Undefined variable:
; ’BUTTON
; caught 1 WARNING condition
; /home/user/code/lisp/hello-1.fasl written
; compilation finished in 0:00:00.009
#P"/home/user/code/lisp/hello-1.fasl"
T
T
*
Then, as this didn't work out as I wanted, I also attempted to define my own package definitions according to the answers of another question (Problems with ltk (common lisp)), Xach's blog entry "Making a small Lisp project with quickproject and Quicklisp" http://xach.livejournal.com/278047.html?thread=674335 and ASDF Manual (http://common-lisp.net/project/asdf/asdf/The-defsystem-form.html) using quickproject:make-project
, but without success. Currently I have the following files:
package.lisp (compiles cleanly if I first (ql:quickload 'ltk)
SBCL REPL):
(defpackage :hello-world-ltk-system
(:use :cl :asdf :ltk))
hello-world-ltk.asd (compiles cleanly after I have first compiled package.lisp):
(in-package :hello-world-ltk-system)
(asdf:defsystem :hello-world-ltk
:serial t
:description "Describe hello-world-ltk here"
:author "Your Name <[email protected]>"
:license "Specify license here"
:depends-on (:cl :asdf :ltk)
:components ((:file "package")
(:file "hello-world-ltk")))
hello-world-ltk.lisp (I get compile error The name "HELLO-WORLD-LTK" does not designate any package
).
(require 'hello-world-ltk)
(in-package :hello-world-ltk)
(defun hello-world-1 ()
(with-ltk ()
(let ((b (make-instance 'button
:master nil
:text "Press me!"
:command (lambda ()
(format t "Hello world!~&")))))
(pack b))))
When I attempt to compile this hello-world-ltk.lisp after successfully compiling package.lisp and hello-world-ltk.asd (which all reside in the same directory) I get the following error:
; compiling (IN-PACKAGE :HELLO-WORLD-LTK)
debugger invoked on a SB-KERNEL:SIMPLE-PACKAGE-ERROR in thread
#<THREAD "initial thread" RUNNING {10029A0FA3}>:
The name "HELLO-WORLD-LTK" does not designate any package.
Type HELP for debugger help, or (SB-EXT:QUIT) to exit from SBCL.
restarts (invokable by number or by possibly-abbreviated name):
0: [ABORT] Exit debugger, returning to top level.
(SB-INT:%FIND-PACKAGE-OR-LOSE "HELLO-WORLD-LTK")
0]
(load "/home/user/code/lisp/hello-world-ltk/hello-world-ltk")
debugger invoked on a SIMPLE-ERROR in thread
#<THREAD "initial thread" RUNNING {10029A0FA3}>:
attempt to load an empty FASL file:
"/home/user/code/lisp/hello-world-ltk/hello-world-ltk.fasl"
Type HELP for debugger help, or (SB-EXT:QUIT) to exit from SBCL.
restarts (invokable by number or by possibly-abbreviated name):
0: [ABORT] Reduce debugger level (to debug level 1).
1: Exit debugger, returning to top level.
(SB-FASL::LOAD-AS-FASL
#<SB-SYS:FD-STREAM
for "file /home/user/code/lisp/hello-world-ltk/hello-world-ltk.fasl"
{1005291233}>
NIL
#<unavailable argument>)
0[2]
So, I'm quite lost here with all different ways to define packages, ASDF, Quicklisp, package.lisp, quickproject
, asdf:defsystem
, require
and ql:quickload
... quickproject:make-project
looks promising, but I really don't know what's still wrong with my source files. I'm looking for a solution that should handle all the compilations and package loadings preferibly in one single command for the whole project and that should be extendable for bigger projects too.
Thank you for any help :)
The first problem in your code is that you use apostrophe (’
) instead of tick ('
). That's why you get undefined variable error, as ’button
is read as variable name (it's not quoted).
Now regarding packages and systems. A package is defined with defpackage
and it is a collection of symbols, which are used after the in-package
form inside a file (or in interactive session). A package has internal and external (exported) symbols, that can be accessed as package::internal-symbol
and package:external-symbol
respectively. Packages can also import
symbols from other packages. If you use-package
, you import all its external symbols. While in-package
switches the current package to the specified one and you start to define symbols in it (and it is not desirable to do such things in 3rd-party packages, like LTK
). So if you want to use LTK
symbols, like with-ltk
or button
, you just need to either use-package
LTK
or import these symbols from LTK
in your defpackage
form:
(defpackage :hello-world-ltk-system
(:use :cl)
(:import-from :ltk :with-ltk :button))
or simply import all LTK
symbols (with use
clause):
(defpackage :hello-world-ltk-system
(:use :cl :ltk))
Finally, systems and packages are totally unrelated things. A system is an instance of a class ASDF:SYSTEM
, which holds information about physical files and their relations, so that they can be compiled and loaded appropriately. For your hello-world application I would suggest, that you don't bother about systems for now, and write all your code in one file. This file should start with a defpackage
form, followed by in-package
, and then the rest of your code.
When this file will grow large enough, that you'll see clear parts in it, you can factor out those parts into separate files. Then you'll have to create a system definition file, that will look like this:
(asdf:defsystem :hello-world
:depends-on (:ltk)
:serial t
:components ((:file "package")
(:file "first")
(:file "second")
...))
The "package.lisp"
file will now hold your package definition.
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