You need to convert your dip value into pixels:
int height = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, <HEIGHT>, getResources().getDisplayMetrics());
For me this does the trick.
public static int getDPI(int size, DisplayMetrics metrics){
return (size * metrics.densityDpi) / DisplayMetrics.DENSITY_DEFAULT;
}
Call the function like this,
DisplayMetrics metrics;
metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
int heigh = getDPI(height or width, metrics);
Since it may be used multiple times:
public static int convDpToPx(Context context, float dp) {
DisplayMetrics metrics = context.getResources().getDisplayMetrics();
return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dp, metrics);
}
I found it more practical to use the conversion rate, as usally more than one value has to be converted. Since the conversion rate does not change, it saves a bit of processing time.
/**
* Get conversion rate from dp into px.<br>
* E.g. to convert 100dp: px = (int) (100 * convRate);
* @param context e.g. activity
* @return conversion rate
*/
public static float convRateDpToPx(Context context) {
return context.getResources().getDisplayMetrics().densityDpi / 160f;
}
Here is my snippet:
public class DpiUtils {
public static int toPixels(int dp, DisplayMetrics metrics) {
return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dp, metrics);
}
}
where DisplayMetrics metrics = getResources().getDisplayMetrics()
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