Simple Solution, use methods that Android has already given, rather than reinventing wheeeeeeeeeel :-)
editComment.setOnTouchListener(new OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
final int DRAWABLE_LEFT = 0;
final int DRAWABLE_TOP = 1;
final int DRAWABLE_RIGHT = 2;
final int DRAWABLE_BOTTOM = 3;
if(event.getAction() == MotionEvent.ACTION_UP) {
if(event.getRawX() >= (editComment.getRight() - editComment.getCompoundDrawables()[DRAWABLE_RIGHT].getBounds().width())) {
// your action here
return true;
}
}
return false;
}
});
public class CustomEditText extends androidx.appcompat.widget.AppCompatEditText {
private Drawable drawableRight;
private Drawable drawableLeft;
private Drawable drawableTop;
private Drawable drawableBottom;
int actionX, actionY;
private DrawableClickListener clickListener;
public CustomEditText (Context context, AttributeSet attrs) {
super(context, attrs);
// this Contructure required when you are using this view in xml
}
public CustomEditText(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
}
@Override
public void setCompoundDrawables(Drawable left, Drawable top,
Drawable right, Drawable bottom) {
if (left != null) {
drawableLeft = left;
}
if (right != null) {
drawableRight = right;
}
if (top != null) {
drawableTop = top;
}
if (bottom != null) {
drawableBottom = bottom;
}
super.setCompoundDrawables(left, top, right, bottom);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
Rect bounds;
if (event.getAction() == MotionEvent.ACTION_DOWN) {
actionX = (int) event.getX();
actionY = (int) event.getY();
if (drawableBottom != null
&& drawableBottom.getBounds().contains(actionX, actionY)) {
clickListener.onClick(DrawablePosition.BOTTOM);
return super.onTouchEvent(event);
}
if (drawableTop != null
&& drawableTop.getBounds().contains(actionX, actionY)) {
clickListener.onClick(DrawablePosition.TOP);
return super.onTouchEvent(event);
}
// this works for left since container shares 0,0 origin with bounds
if (drawableLeft != null) {
bounds = null;
bounds = drawableLeft.getBounds();
int x, y;
int extraTapArea = (int) (13 * getResources().getDisplayMetrics().density + 0.5);
x = actionX;
y = actionY;
if (!bounds.contains(actionX, actionY)) {
/** Gives the +20 area for tapping. */
x = (int) (actionX - extraTapArea);
y = (int) (actionY - extraTapArea);
if (x <= 0)
x = actionX;
if (y <= 0)
y = actionY;
/** Creates square from the smallest value */
if (x < y) {
y = x;
}
}
if (bounds.contains(x, y) && clickListener != null) {
clickListener
.onClick(DrawableClickListener.DrawablePosition.LEFT);
event.setAction(MotionEvent.ACTION_CANCEL);
return false;
}
}
if (drawableRight != null) {
bounds = null;
bounds = drawableRight.getBounds();
int x, y;
int extraTapArea = 13;
/**
* IF USER CLICKS JUST OUT SIDE THE RECTANGLE OF THE DRAWABLE
* THAN ADD X AND SUBTRACT THE Y WITH SOME VALUE SO THAT AFTER
* CALCULATING X AND Y CO-ORDINATE LIES INTO THE DRAWBABLE
* BOUND. - this process help to increase the tappable area of
* the rectangle.
*/
x = (int) (actionX + extraTapArea);
y = (int) (actionY - extraTapArea);
/**Since this is right drawable subtract the value of x from the width
* of view. so that width - tappedarea will result in x co-ordinate in drawable bound.
*/
x = getWidth() - x;
/*x can be negative if user taps at x co-ordinate just near the width.
* e.g views width = 300 and user taps 290. Then as per previous calculation
* 290 + 13 = 303. So subtract X from getWidth() will result in negative value.
* So to avoid this add the value previous added when x goes negative.
*/
if(x <= 0){
x += extraTapArea;
}
/* If result after calculating for extra tappable area is negative.
* assign the original value so that after subtracting
* extratapping area value doesn't go into negative value.
*/
if (y <= 0)
y = actionY;
/**If drawble bounds contains the x and y points then move ahead.*/
if (bounds.contains(x, y) && clickListener != null) {
clickListener
.onClick(DrawableClickListener.DrawablePosition.RIGHT);
event.setAction(MotionEvent.ACTION_CANCEL);
return false;
}
return super.onTouchEvent(event);
}
}
return super.onTouchEvent(event);
}
@Override
protected void finalize() throws Throwable {
drawableRight = null;
drawableBottom = null;
drawableLeft = null;
drawableTop = null;
super.finalize();
}
public void setDrawableClickListener(DrawableClickListener listener) {
this.clickListener = listener;
}
}
Also Create an Interface with
public interface DrawableClickListener {
public static enum DrawablePosition { TOP, BOTTOM, LEFT, RIGHT };
public void onClick(DrawablePosition target);
}
Still if u need any help, comment
Also set the drawableClickListener on the view in activity file.
editText.setDrawableClickListener(new DrawableClickListener() {
public void onClick(DrawablePosition target) {
switch (target) {
case LEFT:
//Do something here
break;
default:
break;
}
}
});
This has been already answered but I tried a different way to make it simpler.
The idea is using putting an ImageButton
on the right of EditText
and having negative margin to it so that the EditText
flows into the ImageButton
making it look like the Button is in the EditText
.
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal">
<EditText
android:id="@+id/editText"
android:layout_weight="1"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:hint="Enter Pin"
android:singleLine="true"
android:textSize="25sp"
android:paddingRight="60dp"
/>
<ImageButton
android:id="@+id/pastePin"
android:layout_marginLeft="-60dp"
style="?android:buttonBarButtonStyle"
android:paddingBottom="5dp"
android:src="@drawable/ic_action_paste"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</LinearLayout>
Also, as shown above, you can use a paddingRight
of similar width in the EditText
if you don't want the text in it to be flown over the ImageButton
.
I guessed margin size with the help of android-studio's layout designer and it looks similar across all screen sizes. Or else you can calculate the width of the ImageButton
and set the margin programatically.
You don't have access to the right image as far my knowledge, unless you override the onTouch
event. I suggest to use a RelativeLayout
, with one editText
and one imageView
, and set OnClickListener
over the image view as below:
<RelativeLayout
android:id="@+id/rlSearch"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@android:drawable/edit_text"
android:padding="5dip" >
<EditText
android:id="@+id/txtSearch"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:layout_toLeftOf="@+id/imgSearch"
android:background="#00000000"
android:ems="10"/>
<ImageView
android:id="@+id/imgSearch"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_centerVertical="true"
android:src="@drawable/btnsearch" />
</RelativeLayout>
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