I am starting out with Castle DynamicProxy and I have this sample to track changes to properties of an object.
Questions:
Code:
class Program
{
static void Main(string[] args)
{
var p = new Person { Name = "Jay" }.AsTrackable();
//here's changed properties list should be empty.
var changedProperties = p.GetChangedProperties();
p.Name = "May";
//here's changed properties list should have one item.
changedProperties = p.GetChangedProperties();
}
}
public static class Ext
{
public static T AsTrackable<T>(this T instance) where T : class
{
return new ProxyGenerator().CreateClassProxyWithTarget
(
instance,
new PropertyChangeTrackingInterceptor()
);
}
public static HashSet<string> GetChangedProperties<T>(this T instance)
where T : class
{
var proxy = instance as IProxyTargetAccessor;
if (proxy != null)
{
var interceptor = proxy.GetInterceptors()
.Select(i => i as IChangedProperties)
.First();
if (interceptor != null)
{
return interceptor.Properties;
}
}
return new HashSet<string>();
}
}
interface IChangedProperties
{
HashSet<string> Properties { get; }
}
public class PropertyChangeTrackingInterceptor : IInterceptor, IChangedProperties
{
public void Intercept(IInvocation invocation)
{
invocation.Proceed();
this.Properties.Add(invocation.Method.Name);
}
private HashSet<string> properties = new HashSet<string>();
public HashSet<string> Properties
{
get { return this.properties; }
private set { this.properties = value; }
}
}
public class Person
{
public virtual string Name { get; set; }
public virtual int Age { get; set; }
}
}
It is thread-safe to cache a static copy of your proxy generator and you absolutely should do this. That is considered best-practice with this API and not doing so will result in extra types defined in new dynamic assemblies for no reason.
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