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Parse JSON in C#

People also ask

Can C use JSON?

JSON-C implements a reference counting object model that allows you to easily construct JSON objects in C, output them as JSON formatted strings and parse JSON formatted strings back into the C representation of JSON objects. It aims to conform to RFC 7159.

How do I parse a JSON file?

Use the JavaScript function JSON.parse() to convert text into a JavaScript object: const obj = JSON.parse('{"name":"John", "age":30, "city":"New York"}'); Make sure the text is in JSON format, or else you will get a syntax error.

What is cJSON in C?

cJSON aims to be the dumbest possible parser that you can get your job done with. It's a single file of C, and a single header file. JSON is described best here: http://www.json.org/ It's like XML, but fat-free. You use it to move data around, store things, or just generally represent your program's state.


[Update]
I've just realized why you weren't receiving results back... you have a missing line in your Deserialize method. You were forgetting to assign the results to your obj :

public static T Deserialize<T>(string json)
{
    using (MemoryStream ms = new MemoryStream(Encoding.Unicode.GetBytes(json)))
    {
        DataContractJsonSerializer serializer = new DataContractJsonSerializer(typeof(T));
        return (T)serializer.ReadObject(ms);
    } 
}

Also, just for reference, here is the Serialize method :

public static string Serialize<T>(T obj)
{
    DataContractJsonSerializer serializer = new DataContractJsonSerializer(obj.GetType());
    using (MemoryStream ms = new MemoryStream())
    {
        serializer.WriteObject(ms, obj);
        return Encoding.Default.GetString(ms.ToArray());
    }
}

Edit

If you want to use Json.NET here are the equivalent Serialize/Deserialize methods to the code above..

Deserialize:

JsonConvert.DeserializeObject<T>(string json);

Serialize:

JsonConvert.SerializeObject(object o);

This are already part of Json.NET so you can just call them on the JsonConvert class.

Link: Serializing and Deserializing JSON with Json.NET



Now, the reason you're getting a StackOverflow is because of your Properties.

Take for example this one :

[DataMember]
public string unescapedUrl
{
    get { return unescapedUrl; } // <= this line is causing a Stack Overflow
    set { this.unescapedUrl = value; }
}

Notice that in the getter, you are returning the actual property (ie the property's getter is calling itself over and over again), and thus you are creating an infinite recursion.


Properties (in 2.0) should be defined like such :

string _unescapedUrl; // <= private field

[DataMember]
public string unescapedUrl
{
    get { return _unescapedUrl; } 
    set { _unescapedUrl = value; }
}

You have a private field and then you return the value of that field in the getter, and set the value of that field in the setter.


Btw, if you're using the 3.5 Framework, you can just do this and avoid the backing fields, and let the compiler take care of that :

public string unescapedUrl { get; set;}

Your data class doesn't match the JSON object. Use this instead:

[DataContract]
public class GoogleSearchResults
{
    [DataMember]
    public ResponseData responseData { get; set; }
}

[DataContract]
public class ResponseData
{
    [DataMember]
    public IEnumerable<Results> results { get; set; }
}

[DataContract]
public class Results
{
    [DataMember]
    public string unescapedUrl { get; set; }

    [DataMember]
    public string url { get; set; }

    [DataMember]
    public string visibleUrl { get; set; }

    [DataMember]
    public string cacheUrl { get; set; }

    [DataMember]
    public string title { get; set; }

    [DataMember]
    public string titleNoFormatting { get; set; }

    [DataMember]
    public string content { get; set; }
}

Also, you don't have to instantiate the class to get its type for deserialization:

public static T Deserialise<T>(string json)
{
    using (var ms = new MemoryStream(Encoding.Unicode.GetBytes(json)))
    {
        var serialiser = new DataContractJsonSerializer(typeof(T));
        return (T)serialiser.ReadObject(ms);
    }
}

I found this approach which parse JSON into a dynamic object, it extends a DynamicObject and JavascriptConverter to turn the string into an object.

DynamicJsonObject

public class DynamicJsonObject : DynamicObject
{
    private IDictionary<string, object> Dictionary { get; set; }

    public DynamicJsonObject(IDictionary<string, object> dictionary)
    {
        this.Dictionary = dictionary;
    }

    public override bool TryGetMember(GetMemberBinder binder, out object result)
    {
        result = this.Dictionary[binder.Name];

        if (result is IDictionary<string, object>)
        {
            result = new DynamicJsonObject(result as IDictionary<string, object>);
        }
        else if (result is ArrayList && (result as ArrayList) is IDictionary<string, object>)
        {
            result = new List<DynamicJsonObject>((result as ArrayList).ToArray().Select(x => new DynamicJsonObject(x as IDictionary<string, object>)));
        }
        else if (result is ArrayList)
        {
            result = new List<object>((result as ArrayList).ToArray());
        }

        return this.Dictionary.ContainsKey(binder.Name);
    }
}

Converter

public class DynamicJsonConverter : JavaScriptConverter
{
    public override object Deserialize(IDictionary<string, object> dictionary, Type type, JavaScriptSerializer serializer)
    {
        if (dictionary == null)
            throw new ArgumentNullException("dictionary");

        if (type == typeof(object))
        {
            return new DynamicJsonObject(dictionary);
        }

        return null;
    }

    public override IDictionary<string, object> Serialize(object obj, JavaScriptSerializer serializer)
    {
        throw new NotImplementedException();
    }

    public override IEnumerable<Type> SupportedTypes
    {
        get { return new ReadOnlyCollection<Type>(new List<Type>(new Type[] { typeof(object) })); }
    }
}

Usage (sample json):

JavaScriptSerializer jss = new JavaScriptSerializer();
jss.RegisterConverters(new JavaScriptConverter[] { new DynamicJsonConverter() });

dynamic glossaryEntry = jss.Deserialize(json, typeof(object)) as dynamic;

Console.WriteLine("glossaryEntry.glossary.title: " + glossaryEntry.glossary.title);
Console.WriteLine("glossaryEntry.glossary.GlossDiv.title: " + glossaryEntry.glossary.GlossDiv.title);
Console.WriteLine("glossaryEntry.glossary.GlossDiv.GlossList.GlossEntry.ID: " + glossaryEntry.glossary.GlossDiv.GlossList.GlossEntry.ID);
Console.WriteLine("glossaryEntry.glossary.GlossDiv.GlossList.GlossEntry.GlossDef.para: " + glossaryEntry.glossary.GlossDiv.GlossList.GlossEntry.GlossDef.para);
foreach (var also in glossaryEntry.glossary.GlossDiv.GlossList.GlossEntry.GlossDef.GlossSeeAlso)
{
    Console.WriteLine("glossaryEntry.glossary.GlossDiv.GlossList.GlossEntry.GlossDef.GlossSeeAlso: " + also);
}

This method has to return true, otherwise it will throw an error. E.g. you can throw an error if a key does not exist.

Returning true and emptying result will return an empty value rather than throwing an error.

public override bool TryGetMember(GetMemberBinder binder, out object result)
{

    if (!this.Dictionary.ContainsKey(binder.Name))
    {
        result = "";
    }
    else
    {
        result = this.Dictionary[binder.Name];
    }

    if (result is IDictionary<string, object>)
    {
        result = new DynamicJsonObject(result as IDictionary<string, object>);
    }
    else if (result is ArrayList && (result as ArrayList) is IDictionary<string, object>)
    {
        result = new List<DynamicJsonObject>((result as ArrayList).ToArray().Select(x => new DynamicJsonObject(x as IDictionary<string, object>)));
    }
    else if (result is ArrayList)
    {
        result = new List<object>((result as ArrayList).ToArray());
    }

    return true; // this.Dictionary.ContainsKey(binder.Name);
}

I just think the whole example would be useful. This is the example for this problem.

using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using System.ServiceModel.Web;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Json;
using System.IO;
using System.Text;
using System.Collections.Generic;

public partial class _Default : System.Web.UI.Page
{
    protected void Page_Load(object sender, EventArgs e)
    {
        GoogleSearchResults g1 = new GoogleSearchResults();
        const string json = @"{""responseData"": {""results"":[{""GsearchResultClass"":""GwebSearch"",""unescapedUrl"":""http://www.cheese.com/"",""url"":""http://www.cheese.com/"",""visibleUrl"":""www.cheese.com"",""cacheUrl"":""http://www.google.com/search?q\u003dcache:bkg1gwNt8u4J:www.cheese.com"",""title"":""\u003cb\u003eCHEESE\u003c/b\u003e.COM - All about \u003cb\u003echeese\u003c/b\u003e!."",""titleNoFormatting"":""CHEESE.COM - All about cheese!."",""content"":""\u003cb\u003eCheese\u003c/b\u003e - everything you want to know about it. Search \u003cb\u003echeese\u003c/b\u003e by name, by types   of milk, by textures and by countries.""},{""GsearchResultClass"":""GwebSearch"",""unescapedUrl"":""http://en.wikipedia.org/wiki/Cheese"",""url"":""http://en.wikipedia.org/wiki/Cheese"",""visibleUrl"":""en.wikipedia.org"",""cacheUrl"":""http://www.google.com/search?q\u003dcache:n9icdgMlCXIJ:en.wikipedia.org"",""title"":""\u003cb\u003eCheese\u003c/b\u003e - Wikipedia, the free encyclopedia"",""titleNoFormatting"":""Cheese - Wikipedia, the free encyclopedia"",""content"":""\u003cb\u003eCheese\u003c/b\u003e is a food consisting of proteins and fat from milk, usually the milk of   cows, buffalo, goats, or sheep. It is produced by coagulation of the milk \u003cb\u003e...\u003c/b\u003e""},{""GsearchResultClass"":""GwebSearch"",""unescapedUrl"":""http://www.ilovecheese.com/"",""url"":""http://www.ilovecheese.com/"",""visibleUrl"":""www.ilovecheese.com"",""cacheUrl"":""http://www.google.com/search?q\u003dcache:GBhRR8ytMhQJ:www.ilovecheese.com"",""title"":""I Love \u003cb\u003eCheese\u003c/b\u003e!, Homepage"",""titleNoFormatting"":""I Love Cheese!, Homepage"",""content"":""The American Dairy Association\u0026#39;s official site includes recipes and information   on nutrition and storage of \u003cb\u003echeese\u003c/b\u003e.""},{""GsearchResultClass"":""GwebSearch"",""unescapedUrl"":""http://www.gnome.org/projects/cheese/"",""url"":""http://www.gnome.org/projects/cheese/"",""visibleUrl"":""www.gnome.org"",""cacheUrl"":""http://www.google.com/search?q\u003dcache:jvfWnVcSFeQJ:www.gnome.org"",""title"":""\u003cb\u003eCheese\u003c/b\u003e"",""titleNoFormatting"":""Cheese"",""content"":""\u003cb\u003eCheese\u003c/b\u003e uses your webcam to take photos and videos, applies fancy special effects   and lets you share the fun with others. It was written as part of Google\u0026#39;s \u003cb\u003e...\u003c/b\u003e""}],""cursor"":{""pages"":[{""start"":""0"",""label"":1},{""start"":""4"",""label"":2},{""start"":""8"",""label"":3},{""start"":""12"",""label"":4},{""start"":""16"",""label"":5},{""start"":""20"",""label"":6},{""start"":""24"",""label"":7},{""start"":""28"",""label"":8}],""estimatedResultCount"":""14400000"",""currentPageIndex"":0,""moreResultsUrl"":""http://www.google.com/search?oe\u003dutf8\u0026ie\u003dutf8\u0026source\u003duds\u0026start\u003d0\u0026hl\u003den-GB\u0026q\u003dcheese""}}, ""responseDetails"": null, ""responseStatus"": 200}";
        g1 = JSONHelper.Deserialise<GoogleSearchResults>(json);

        foreach (Pages x in g1.responseData.cursor.pages)
        {
            // Anything you want to get
            Response.Write(x.label);

        }
    }
}

public class JSONHelper
{
    public static T Deserialise<T>(string json)
    {
        using (var ms = new MemoryStream(Encoding.Unicode.GetBytes(json)))
        {
            var serialiser = new DataContractJsonSerializer(typeof(T));
            return (T)serialiser.ReadObject(ms);
        }
    }

    public static string Serialize<T>(T obj)
    {
        DataContractJsonSerializer serializer = new DataContractJsonSerializer(obj.GetType());
        using (MemoryStream ms = new MemoryStream())
        {
            serializer.WriteObject(ms, obj);
            return Encoding.Default.GetString(ms.ToArray());
        }
    }
}

[DataContract]
public class GoogleSearchResults
{
    [DataMember]
    public ResponseData responseData { get; set; }

    [DataMember]
    public string responseStatus { get; set; }

}


public class ResponseData
{
    [DataMember]
    public Cursor cursor { get; set; }

    [DataMember]
    public IEnumerable<Results> results { get; set; }


}


[DataContract]
public class Cursor
{
    [DataMember]
    public IEnumerable<Pages> pages { get; set; }
}



[DataContract]
public class Pages
{
    [DataMember]
    public string start { get; set; }

    [DataMember]
    public string label { get; set; }

}


[DataContract]
public class Results
{
    [DataMember]
    public string unescapedUrl { get; set; }

    [DataMember]
    public string url { get; set; }

    [DataMember]
    public string visibleUrl { get; set; }

    [DataMember]
    public string cacheUrl { get; set; }

    [DataMember]
    public string title { get; set; }

    [DataMember]
    public string titleNoFormatting { get; set; }

    [DataMember]
    public string content { get; set; }
}

I tried to use the code above but didn't work. The JSON structure returned by Google is so different and there is a very important miss in the helper function: a call to DataContractJsonSerializer.ReadObject() that actually deserializes the JSON data into the object.

Here is the code that WORKS in 2011:

using System;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Json;
using System.IO;
using System.Text;
using System.Collections.Generic;

namespace <YOUR_NAMESPACE>
{
    public class JSONHelper
    {
        public static T Deserialise<T>(string json)
        {
            T obj = Activator.CreateInstance<T>();
            MemoryStream ms = new MemoryStream(Encoding.Unicode.GetBytes(json));
            DataContractJsonSerializer serialiser = new DataContractJsonSerializer(obj.GetType());
            obj = (T)serialiser.ReadObject(ms);
            ms.Close();
            return obj;
        }
    }

    public class Result
    {
        public string GsearchResultClass { get; set; }
        public string unescapedUrl { get; set; }
        public string url { get; set; }
        public string visibleUrl { get; set; }
        public string cacheUrl { get; set; }
        public string title { get; set; }
        public string titleNoFormatting { get; set; }
        public string content { get; set; }
    }

    public class Page
    {
        public string start { get; set; }
        public int label { get; set; }
    }

    public class Cursor
    {
        public string resultCount { get; set; }
        public Page[] pages { get; set; }
        public string estimatedResultCount { get; set; }
        public int currentPageIndex { get; set; }
        public string moreResultsUrl { get; set; }
        public string searchResultTime { get; set; }
    }

    public class ResponseData
    {
        public Result[] results { get; set; }
        public Cursor cursor { get; set; }
    }

    public class GoogleSearchResults
    {
        public ResponseData responseData { get; set; }
        public object responseDetails { get; set; }
        public int responseStatus { get; set; }
    }
}

To get the content of the first result, do:

GoogleSearchResults googleResults = new GoogleSearchResults();
googleResults = JSONHelper.Deserialise<GoogleSearchResults>(jsonData);
string contentOfFirstResult = googleResults.responseData.results[0].content;