Is it possible to override the global require
function, affecting it at process
level?
From what I know, the require
function is provided as argument in the function that wraps the NodeJS scripts:
(function (..., require, __dirname) { // something like this // The wrapped code })(...);
Is there any way to modify the require
function?
(function () { var _require = require; require = function () { console.log("..."); _require.apply(this, arguments); }; })();
This will probably affect only the script where it's located.
How can we modify it at the process level?
1) require() require() statement basically reads a JavaScript file, executes it, and then proceeds to return the export object. require() statement not only allows to add built-in core NodeJS modules but also community-based and local modules.
To solve the "ReferenceError require is not defined" error, remove the type property if it's set to module in your package. json file and rename any files that have a . mjs extension to have a . js extension.
When a file is run directly from Node. js, require. main is set to its module. That means that it is possible to determine whether a file has been run directly by testing require. main === module .
var Module = require('module'); var originalRequire = Module.prototype.require; Module.prototype.require = function(){ //do your thing here return originalRequire.apply(this, arguments); };
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