The postfix increment operator ++ can be overloaded for a class type by declaring a nonmember function operator operator++() with two arguments, the first having class type and the second having type int . Alternatively, you can declare a member function operator operator++() with one argument having type int .
The only difference is the order of operations between the increment of the variable and the value the operator returns. So basically ++i returns the value after it is incremented, while i++ return the value before it is incremented.
You overload the prefix increment operator ++ with either a nonmember function operator that has one argument of class type or a reference to class type, or with a member function operator that has no arguments.
Example 3: Postfix Increment ++ Operator Overloading When increment operator is overloaded in prefix form; Check operator ++ () is called but, when increment operator is overloaded in postfix form; Check operator ++ (int) is invoked. Notice, the int inside bracket.
The postfix version of the increment operator takes a dummy int
parameter in order to disambiguate:
// prefix
CSample& operator++()
{
// implement increment logic on this instance, return reference to it.
return *this;
}
// postfix
CSample operator++(int)
{
CSample tmp(*this);
operator++(); // prefix-increment this instance
return tmp; // return value before increment
}
The standard pattern for pre-increment and post-increment for type T
T& T::operator++() // pre-increment, return *this by reference
{
// perform operation
return *this;
}
T T::operator++(int) // post-increment, return unmodified copy by value
{
T copy(*this);
++(*this); // or operator++();
return copy;
}
(You can also call a common function for performing the increment, or if it's a simple one-liner like ++ on a member, just do it in both)
why we can't avail both pre and post increment for our own types at the same time.
You can:
class CSample {
public:
int m_iValue;
CSample() : m_iValue(0) {}
CSample(int val) : m_iValue(val) {}
// Overloading ++ for Pre-Increment
int /*CSample& */ operator++() {
++m_iValue;
return m_iValue;
}
// Overloading ++ for Post-Increment
int operator++(int) {
int value = m_iValue;
++m_iValue;
return value;
}
};
#include <iostream>
int main()
{
CSample s;
int i = ++s;
std::cout << i << std::endl; // Prints 1
int j = s++;
std::cout << j << std::endl; // Prints 1
}
[N4687]
The user-defined function called operator++ implements the prefix and postfix ++ operator. If this function is a non-static member function with no parameters, or a non-member function with one parameter, it defines the prefix increment operator++ for objects of that type. If the function is a non-static member function with one parameter (which shall be of type int) or a non-member function with two parameters (the second of which shall be of type int), it defines the postfix increment operator ++ for objects of that type. When the postfix increment is called as a result of using the ++ operator, the int argument will have value zero
struct X {
X& operator++(); // prefix ++a
X operator++(int); // postfix a++
};
struct Y { };
Y& operator++(Y&); // prefix ++b
Y operator++(Y&, int); // postfix b++
void f(X a, Y b) {
++a; // a.operator++();
a++; // a.operator++(0);
++b; // operator++(b);
b++; // operator++(b, 0);
a.operator++(); // explicit call: like ++a;
a.operator++(0); // explicit call: like a++;
operator++(b); // explicit call: like ++b;
operator++(b, 0); // explicit call: like b++;
}
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