I'm trying to figure out who to apply a cascading style effect by delaying animation a few seconds for each iteration:
.stashCard {
background-color:white;
}
.in(@delay) {
-webkit-animation: swing-in-left-bck .6s cubic-bezier(.175, .885, .32, 1.275) @delay both;
animation: swing-in-left-bck .6s cubic-bezier(.175, .885, .32, 1.275) @delay both
}
.out(@delay) {
-webkit-animation: fade-out .2s ease-out @delay both;
animation: fade-out .2s ease-out @delay both
}
.baseKid {
width: 50px;
height: 50px;
display: inline-block;
}
.selected
{
.kid();
color:yellow;
}
.kid {
.out(0s);
.baseKid();
}
.stashCard:hover .kid {
.in(0s);
.baseKid();
}
.stashCard:hover .kid.selected {
.in(0s);
.baseKid();
}
.stashCard:hover .kid2.selected {
.in(0.05s);
.baseKid();
}
.stashCard:hover .kid2 {
.in(0.05s);
.baseKid();
}
.stashCard:hover .kid3.selected {
.in(0.1s);
.baseKid();
}
.stashCard:hover .kid3 {
.in(0.1s);
.baseKid();
}
.hover {
-webkit-animation: text-shadow-drop-center .6s both;
animation: text-shadow-drop-center .6s both
}
.unhover {
-webkit-animation: untext-shadow-drop-center .6s both;
animation: untext-shadow-drop-center .6s both
}
And this is how I'm applying it:
export const PopupMenu = (props: InputProps) => {
return <div className="menu" style={props.style}>
<VoteOption count="actors" className={props.selectedCounts.indexOf("actors") >= 0 ? "selected kid" : "kid"} onClick={props.onClick} icon="sentiment_very_satisfied" tip="Real actors" />
<VoteOption count="audio" className={props.selectedCounts.indexOf("audio") >= 0 ? "selected kid2" : "kid2"} onClick={props.onClick} icon="music_video" tip="Great audio quality" />
<VoteOption count="picture" className={props.selectedCounts.indexOf("picture") >= 0 ? "selected kid3" : "kid3"} onClick={props.onClick} icon="photo_camera" tip="Great picture quality" />
</div>;
}
Obviously this is inefficient and requires a lot of copy + paste, is there a way I can make it such that I can add as many voteoptions as I like and less can write out css which will iterate over all child components and apply with the correct offset start time?
You can use a loop to achieve it:
.in(@delay) {
-webkit-animation: swing-in-left-bck .6s cubic-bezier(.175, .885, .32, 1.275) @delay both;
animation: swing-in-left-bck .6s cubic-bezier(.175, .885, .32, 1.275) @delay both
}
.out(@delay) {
-webkit-animation: fade-out .2s ease-out @delay both;
animation: fade-out .2s ease-out @delay both
}
.baseKid {
width: 50px;
height: 50px;
display: inline-block;
}
.loop(@counter) when (@counter > 0) {
.loop((@counter - 1)); // next iteration
.kid@{counter} {
.in(0.05s * (@counter - 1));
.baseKid();
}
.kid@{counter}.seleted {
width: (10px * @counter); // code for each iteration
}
}
.stashCard:hover {
.loop(5); // launch the loop
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With