In chapter 2, the section on bitwise operators (section 2.9), I'm having trouble understanding how one of the sample methods works.
Here's the method provided:
unsigned int getbits(unsigned int x, int p, int n) { return (x >> (p + 1 - n)) & ~(~0 << n); }
The idea is that, for the given number x, it will return the n bits starting at position p, counting from the right (with the farthest right bit being position 0). Given the following main()
method:
int main(void) { int x = 0xF994, p = 4, n = 3; int z = getbits(x, p, n); printf("getbits(%u (%x), %d, %d) = %u (%X)\n", x, x, p, n, z, z); return 0; }
The output is:
getbits(63892 (f994), 4, 3) = 5 (5)
I get portions of this, but am having trouble with the "big picture," mostly because of the bits (no pun intended) that I don't understand.
The part I'm specifically having issues with is the complements piece: ~(~0 << n)
. I think I get the first part, dealing with x; it's this part (and then the mask) that I'm struggling with -- and how it all comes together to actually retrieve those bits. (Which I've verified it is doing, both with code and checking my results using calc.exe -- thank God it has a binary view!)
Any help?
Let's use 16 bits for our example. In that case, ~0
is equal to
1111111111111111
When we left-shift this n
bits (3 in your case), we get:
1111111111111000
because the 1
s at the left are discarded and 0
s are fed in at the right. Then re-complementing it gives:
0000000000000111
so it's just a clever way to get n
1-bits in the least significant part of the number.
The "x bit" you describe has shifted the given number (f994 = 1111 1001 1001 0100
) right far enough so that the least significant 3 bits are the ones you want. In this example, the input bits you're requesting are there, all other input bits are marked .
since they're not important to the final result:
ff94 ...........101.. # original number >> p+1-n [2] .............101 # shift desired bits to right & ~(~0 << n) [7] 0000000000000101 # clear all the other (left) bits
As you can see, you now have the relevant bits, in the rightmost bit positions.
I would say the best thing to do is to do a problem out by hand, that way you'll understand how it works.
Here is what I did using an 8-bit unsigned int.
Our number is 75 we want the 4 bits starting from position 6. the call for the function would be getbits(75,6,4);
75 in binary is 0100 1011
So we create a mask that is 4 bits long starting with the lowest order bit this is done as such.
~0 = 1111 1111
<<4 = 1111 0000
~ = 0000 1111
Okay we got our mask.
0100 1011 >>3 0000 1001
Now we have a mask of the correct number of bits in the low order and the bits we want out of the original number in the low order.
0000 1001
& 0000 1111 ============ 0000 1001
so the answer is decimal 9.
Note: the higher order nibble just happens to be all zeros, making the masking redundant in this case but it could have been anything depending on the value of the number we started with.
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