In the developer console I get more and more a native crash in abort. This occurs ONLY for android 8.1 device! Is anybody aware of a regression? Here is the backtrace:
#00 pc 000000000001da4c /system/lib64/libc.so (abort+112)
#01 pc 0000000000007f7c /system/lib64/liblog.so (__android_log_assert+312)
#02 pc 000000000006cff8 /system/lib64/libhwui.so (android::uirenderer::renderthread::EglManager::createSurface(ANativeWindow*, bool)+324)
#03 pc 000000000006ad14 /system/lib64/libhwui.so (android::uirenderer::renderthread::OpenGLPipeline::setSurface(android::Surface*, android::uirenderer::renderthread::SwapBehavior, android::uirenderer::renderthread::ColorMode)+72)
#04 pc 00000000000679ec /system/lib64/libhwui.so (android::uirenderer::renderthread::CanvasContext::setSurface(android::Surface*)+144)
#05 pc 00000000000703bc /system/lib64/libhwui.so (android::uirenderer::renderthread::Bridge_initialize(android::uirenderer::renderthread::initializeArgs*)+16)
#06 pc 00000000000726c4 /system/lib64/libhwui.so (android::uirenderer::renderthread::MethodInvokeRenderTask::run()+24)
#07 pc 00000000000738d8 /system/lib64/libhwui.so (android::uirenderer::renderthread::RenderThread::threadLoop()+336)
#08 pc 0000000000011504 /system/lib64/libutils.so (android::Thread::_threadLoop(void*)+264)
#09 pc 00000000000a9830 /system/lib64/libandroid_runtime.so (android::AndroidRuntime::javaThreadShell(void*)+140)
#10 pc 0000000000069c94 /system/lib64/libc.so (__pthread_start(void*)+36)
#11 pc 000000000001eeec /system/lib64/libc.so (__start_thread+68)
UPDATE:
I guess the issue can be solved only by Google themselves :( Issue is tracked here https://issuetracker.google.com/issues/70259031
In the meantime, could someone already reproduce the issue or at least explain when the issue occurs? This would help to find a workaround!
Check out this answer:
tgkill - native error on Android 8.0 Samsung S8
It seems it might be related to Samsung S8 and Samsung S8+.
Basically, if you have an edit text in a dialog or dialog fragment, highlight the text and then close the dialog (or do an orientation change) this crash will occur.
To resolve the issue, I had to turn off hardwareAcceleration on the offending activities - this can be done in the manifest and will cause the activity to lag a bit.
<activity android:name=".activities.CarDamageActivity"
android:hardwareAccelerated="false" />
To help prevent the lag on OTHER devices, one can check the device model and if it is NOT a S8 or S8+, turn ON the hardware acceleration.
String phoneMake = Build.MANUFACTURER;
String phoneModel = Build.MODEL.toUpperCase();
if (!(phoneMake.equalsIgnoreCase("samsung") && (phoneModel.startsWith("SM-G950")
|| phoneModel.startsWith("SM-G955")))) {
window.setFlags(
WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED,
WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED);
}
that a Surface
is being used hints for OpenGL ES and GLSurfaceView - which extends View
.
a possible workaround might be to disable hardware acceleration for the views, which cause it to crash on Android 8.1
and 9.0
(as libhwui.so
hints for) - because even if it gets fixed, any device not updated will still keep crashing. this can be done per View
(see the documentation):
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O_MR1) {
mSurface.setLayerType(View.LAYER_TYPE_SOFTWARE, null);
}
of course, this would result in sub-optimal performance; but still better than a crash.
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