Is there an easy way to do this?
I am testing my networking application using just the console for now. What would be nice is to have multiple consoles from one project and one press of the "Debug Now" menu item.
I could, like I have in the past, use multiple projects but that's seems unwieldy. Ideally I could launch multiple console instances (running from the same thread is fine) and have them not cover the other consoles when they do launch. Launching side by side would be awesome!
How practical is what I'm asking? Is it possible?
Thanks!
If your TV has enough inputs for all the consoles you want to hook up, the easiest method is to just plug each console into its own HDMI input. From here, you can select the source input on your TV, usually either by using the remote or your TV's buttons.
The short answer to your question is yes, yes you can definitely play the same game in both consoles as long as you are using different accounts.
You can link your Nintendo Account to multiple Nintendo Switch consoles and play your games on any of them using your Nintendo Account. Only one of the consoles can act as the primary console. On the primary console, any other users can play the games you downloaded with your Nintendo Account.
You can put 2 consoles into a TV if you have 2 HDMI ports.
There is no easy way to do this.
Technically, you can create a separate console for an application, but it requires creating a child process to host the console. There is a CodeProject article showing the basic procedure.
That being said, at the point where you want multiple "windows" showing data, I think migrating to a (simple) GUI application is a better choice.
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