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MoSync experiences

Does anybody have experiences from cross platform mobile app development framework MoSync?
It sounds very good and promises much. But does it deliver?

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AOO Avatar asked Dec 03 '09 15:12

AOO


2 Answers

We have used MoSync for 8 months now and I have a good feeling about it. It is still magic to me that you code in C++ and out comes a jar-file or whatever platform you choose. It is great for application development but I wouldn't recommend it for gaming with advanced graphics. It seems too slow for that on Symbian.

The APIs are very easy and I learned it very fast. And I have the freedom to do whatever components I want thanks to the MAUI framework and using widgets with skins. You can really make an application look very nice.

It is great for me as a developer that I can support so many phones and platforms. I can also do specific behavior and include/exclude functionality based on the phones capabilities.

When it comes to deployment I end up with hundreds of binaries for every device and I have to take care of them my self. To put them on a web server somewhere and make sure that every user get the correct binary when they try to download the app. I wished that they had some kind of app-store so they could host the apps.

MoSync still have a bit to go until it is working properly. There is no guaranty that an application that is build for a specific device actually works on that device. But I'm sure that they will reach there very soon. And when they do... I simply just need to rebuild my app with the SDK (I think).

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Tommy Jonsson Avatar answered Oct 12 '22 22:10

Tommy Jonsson


Have you seen Mosync 2.6, I think this solves most of the problems you mentioned, the feature list is at:

http://www.mosync.com/documentation/manualpages/whats-new-mosync-26-pyramid

I personally I'm quite excited about the whole HTML 5 integration, it sort of blurs the line between native and web app.

Hope this Helps

Tony

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SpagnumMoss Avatar answered Oct 12 '22 22:10

SpagnumMoss