I am designing a sprite kit game where I want to merge two sprite nodes (rect shapes) together and then act and move them as one sprite node ?
I've been searching lot and I didn't find results
Is that possible in sprite kit ? and how can I do it ?
I'll appreciate any help, Thanks
Add one node as a child of the other. If you set it's node2.physicsbody.dynamic=NO;
it will move as a single node. There will be separate physicsbodies but you can set them to the same category bitmask.
The answer linked here may help with notation: How to detect contact on different areas of a physicsbody
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