I have a class member myMember that is a myType pointer. I want to assign this member in a function that is declared as const. I'm doing as follows:
void func() const
{
...
const_cast<myType*>(myMember) = new myType();
...
}
Doing this works fine in VC++, but GCC gives an error with the message "lvalue required as left operand of assignment".
Making the member mutable allow me to simply remove the const_cast and assign the value. However, I'm not entirely sure that that comes with other side-effects.
Can I assign my member without having to make the member mutable? How? Are there any side-effects in making members mutable?
This scenario -- an encapsulated internal state change that does not impact external state (e.g. caching results) -- is exactly what the mutable
keyword is for.
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