I am attempting to create an overloaded operator for a matrix class that I have built. My matrix class stores the matrix in a dynamically allocated multidimensional array. I am simply trying to test my overloaded operator by multiplying two matrices together that are exactly the same and display the output. I am getting weird results and I believe it has to do with one of the conditionals on my for loops. I have however walked through all of my for loops and can find nothing wrong. The matrices I am multiplying together are both 6x6.
My overloaded operator
template <typename T>
const matrix<T> matrix<T>::operator * (const matrix& right) const
{
matrix<T> c = right;
int sum_elems;
for( int i = 0; i < this->rows - 1; ++i)
{
for(int j = 0; j < right.cols - 1; ++j)
{
sum_elems = 0;
for( int k = 0; k < right.rows - 1; ++k)
{
sum_elems += this->the_matrix[i][k] * right.the_matrix[k][j];
}
c.the_matrix[i][j] = sum_elems;
}
}
return c;
}
Now my call to the overloaded operator in my main function:
std::cout << my_matrix;
matrix<int> copy_matrix;
copy_matrix = my_matrix * my_matrix;
std::cout << copy_matrix;
My output:
The Matrix:
0 1 0 1 1 0
1 0 1 0 1 1
0 1 0 1 0 1
1 0 1 0 1 0
1 1 0 1 0 1
0 1 1 0 1 0
The Matrix:
-1 33 139587680 18 38 75
139587680 18 38 75 157 1
139587712 38 1470 4365 10411 1
139587744 75 4365 19058932 64514866 0
139587776 157 10411 64514866 1136204102 1
139596144 1 1 0 1 0
As you can see it seems that I am stepping out of bounds on one of my arrays. I can not seem to find where though. I appreciate your help in advance.
Edit: As requested my full implementation of my matrix class
Matrix Definitions:
template <typename T>
class matrix
{
public:
//Default Constructor
matrix();
//Overloaded Constructor
matrix(std::ifstream&, const char*);
//Copy Constructor
matrix(const matrix&);
//Destructor
~matrix();
//overloaded operators
T* operator [] (T);
const matrix operator * (const matrix&) const;
matrix& operator = (const matrix&);
friend std::ostream& operator << <T> (std::ostream&, const matrix<T>&);
private:
T** the_matrix;
unsigned rows, cols;
Matrix Implementation:
/* Template version of matrix class */
/*---------------------------------------------------------------------------*/
// Default contructor
template <typename T>
matrix<T>::matrix() { }
// Overloaded contructor
template <typename T>
matrix<T>::matrix( std::ifstream& in, const char* file)
{
// declare the variables to be used
T vertices, edges, u, v;
std::string line;
// open file for reading
in.open(file);
// get number of vertices
in >> vertices;
// throw away second line
std::getline(in, line);
std::getline(in, line);
// get number of edges and dump them in two arrays
in >> edges;
T edge1 [edges];
T edge2 [edges];
int j = 0, k = 0;
for(int a = 0; a < edges; ++a)
{
in >> u >> v;
edge1[j] = u;
edge2[k] = v;
++j;
++k;
}
in.close();
// Create multi-dim-dynamic array
rows = vertices;
cols = vertices;
the_matrix = new T*[rows];
for( int b = 0; b < rows; ++b)
{
the_matrix[b] = new T [rows];
}
// Initialize array values to zero
for ( int c = 0; c < rows; ++c)
{
for( int d = 0; d < cols; ++d)
{
the_matrix[c][d] = 0;
}
}
// push the edges to the matrix
for( int e = 0; e < edges; ++e)
{
the_matrix[edge1[e] - 1][edge2[e] - 1] = 1;
}
for ( int f = 0; f < edges; ++f)
{
the_matrix[edge2[f] - 1][edge1[f]-1] = 1;
}
}
// Copy Constructor
template <typename T>
matrix<T>::matrix(const matrix& left)
{
the_matrix = left.the_matrix;
rows = left.rows;
cols = left.cols;
spath = left.spath;
}
// Destructor
template <typename T>
matrix<T>::~matrix()
{
// Deletes the data in reverse order of allocation
for( int a = cols; a > 0; --a)
{
delete[ ] the_matrix[a];
}
delete[ ] the_matrix;
}
// Overloaded * Operator
template <typename T>
const matrix<T> matrix<T>::operator * (const matrix& right) const
{
matrix<T> c = right;
T sum_elems;
for( int i = 0; i < this->rows - 1; ++i)
{
for(int j = 0; j < right.cols - 1; ++j)
{
sum_elems = 0;
for( int k = 0; k < right.rows - 1; ++k)
{
sum_elems += this->the_matrix[i][k] * right.the_matrix[k][j];
}
c.the_matrix[i][j] = sum_elems;
}
}
return c;
}
// Overloaded assignment Operator
template <typename T>
matrix<T>& matrix<T>::operator = (const matrix& right)
{
this->the_matrix= right.the_matrix;
this->rows = right.rows;
this->cols = right.cols;
this->spath = right.spath;
return *this;
}
// Overloaded << operator
template <typename T>
std::ostream& operator << (std::ostream& output, const matrix<T>& left)
{
// Test screen output to see if correct
std::cout << std::setw(14) << "The Matrix:" << '\n';
for( int a = 0; a < left.rows; ++a)
{
for( int b = 0; b < left.cols; ++b)
{
std::cout << ' ' << left.the_matrix[a][b] << ' ';
}
std::cout << '\n';
}
return output;
}
As I suspected, your copy constructor and assignment operator are in fact not implemented correctly. You are simply copying the pointer over. That means that when you copy one matrix to another, they both share the same data. When one of them goes out of scope, the destructor is called, then the shared data is deleted, leaving the remaining matrix with dangling pointers.
Fix those functions so they actually allocate new arrays, and copy the data.
i actually goes from 0 to this->rows - 2 (because of i < n-1 for i = n-1 is false). Same for other loops. This seems not to be correct behaviour for matrices multiplication.P.S. If T is type of matrix elements, then type of sum_elems should be T.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With