There is an insightful question about reading a C/C++ data structure in C# from a byte array, but I cannot get the code to work for my collection of big-endian (network byte order) bytes. (EDIT: Note that my real struct has more than just one field.) Is there a way to marshal the bytes into a big-endian version of the structure and then pull out the values in the endianness of the framework (that of the host, which is usually little-endian)?
(Note, reversing the array of bytes will not work - each value's bytes must be reversed, which does not give you the same collection as reversing all of the bytes.)
This should summarize what I'm looking for (LE=LittleEndian, BE=BigEndian):
void Main()
{
var leBytes = new byte[] {1, 0, 2, 0};
var beBytes = new byte[] {0, 1, 0, 2};
Foo fooLe = ByteArrayToStructure<Foo>(leBytes);
Foo fooBe = ByteArrayToStructureBigEndian<Foo>(beBytes);
Assert.AreEqual(fooLe, fooBe);
}
[StructLayout(LayoutKind.Explicit, Size=4)]
public struct Foo {
[FieldOffset(0)]
public ushort firstUshort;
[FieldOffset(2)]
public ushort secondUshort;
}
T ByteArrayToStructure<T>(byte[] bytes) where T: struct
{
GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
T stuff = (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(),typeof(T));
handle.Free();
return stuff;
}
T ByteArrayToStructureBigEndian<T>(byte[] bytes) where T: struct
{
???
}
Other helpful links:
Byte of a struct and onto endian concerns
A little more on bytes and endianness (byte order)
Read binary files more efficiently using C#
Unsafe and reading from files
Mono's contribution to the issue
Mastering C# structs
Big-endian is an order in which the "big end" (most significant value in the sequence) is stored first, at the lowest storage address. Little-endian is an order in which the "little end" (least significant value in the sequence) is stored first.
Solely big-endian architectures include the IBM z/Architecture and OpenRISC. Some instruction set architectures are "bi-endian" and allow running software of either endianness; these include Power ISA, SPARC, ARM AArch64, C-Sky, and RISC-V.
) when the word (or double word) is interpreted as an unsigned binary number. That is the focus of the Little-Endian or Big-Endian organization--how individual bytes of a multi-byte word are stored in memory. The MSB is the big end, and the LSB is the little end.
Advantages of Big Endian: Since the high-order byte comes first, you can always test whether the number is positive or negative by looking at the byte at offset zero. You don't have to know how long the number is, nor do you have to skip over any bytes to find the byte containing the sign information.
Here's another solution for swapping endianness.
It's adjusted from Adam Robinsons solution here: https://stackoverflow.com/a/2624377/1254743
It's even capable of handling nested structs.
public static class FooTest
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct Foo2
{
public byte b1;
public short s;
public ushort S;
public int i;
public uint I;
public long l;
public ulong L;
public float f;
public double d;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)]
public string MyString;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct Foo
{
public byte b1;
public short s;
public ushort S;
public int i;
public uint I;
public long l;
public ulong L;
public float f;
public double d;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)]
public string MyString;
public Foo2 foo2;
}
public static void test()
{
Foo2 sample2 = new Foo2()
{
b1 = 0x01,
s = 0x0203,
S = 0x0405,
i = 0x06070809,
I = 0x0a0b0c0d,
l = 0xe0f101112131415,
L = 0x161718191a1b1c,
f = 1.234f,
d = 4.56789,
MyString = @"123456789", // null terminated => only 9 characters!
};
Foo sample = new Foo()
{
b1 = 0x01,
s = 0x0203,
S = 0x0405,
i = 0x06070809,
I = 0x0a0b0c0d,
l = 0xe0f101112131415,
L = 0x161718191a1b1c,
f = 1.234f,
d = 4.56789,
MyString = @"123456789", // null terminated => only 9 characters!
foo2 = sample2,
};
var bytes_LE = Dummy.StructToBytes(sample, Endianness.LittleEndian);
var restoredLEAsLE = Dummy.BytesToStruct<Foo>(bytes_LE, Endianness.LittleEndian);
var restoredLEAsBE = Dummy.BytesToStruct<Foo>(bytes_LE, Endianness.BigEndian);
var bytes_BE = Dummy.StructToBytes(sample, Endianness.BigEndian);
var restoredBEAsLE = Dummy.BytesToStruct<Foo>(bytes_BE, Endianness.LittleEndian);
var restoredBEAsBE = Dummy.BytesToStruct<Foo>(bytes_BE, Endianness.BigEndian);
Debug.Assert(sample.Equals(restoredLEAsLE));
Debug.Assert(sample.Equals(restoredBEAsBE));
Debug.Assert(restoredBEAsLE.Equals(restoredLEAsBE));
}
public enum Endianness
{
BigEndian,
LittleEndian
}
private static void MaybeAdjustEndianness(Type type, byte[] data, Endianness endianness, int startOffset = 0)
{
if ((BitConverter.IsLittleEndian) == (endianness == Endianness.LittleEndian))
{
// nothing to change => return
return;
}
foreach (var field in type.GetFields())
{
var fieldType = field.FieldType;
if (field.IsStatic)
// don't process static fields
continue;
if (fieldType == typeof(string))
// don't swap bytes for strings
continue;
var offset = Marshal.OffsetOf(type, field.Name).ToInt32();
// handle enums
if (fieldType.IsEnum)
fieldType = Enum.GetUnderlyingType(fieldType);
// check for sub-fields to recurse if necessary
var subFields = fieldType.GetFields().Where(subField => subField.IsStatic == false).ToArray();
var effectiveOffset = startOffset + offset;
if (subFields.Length == 0)
{
Array.Reverse(data, effectiveOffset, Marshal.SizeOf(fieldType));
}
else
{
// recurse
MaybeAdjustEndianness(fieldType, data, endianness, effectiveOffset);
}
}
}
internal static T BytesToStruct<T>(byte[] rawData, Endianness endianness) where T : struct
{
T result = default(T);
MaybeAdjustEndianness(typeof(T), rawData, endianness);
GCHandle handle = GCHandle.Alloc(rawData, GCHandleType.Pinned);
try
{
IntPtr rawDataPtr = handle.AddrOfPinnedObject();
result = (T)Marshal.PtrToStructure(rawDataPtr, typeof(T));
}
finally
{
handle.Free();
}
return result;
}
internal static byte[] StructToBytes<T>(T data, Endianness endianness) where T : struct
{
byte[] rawData = new byte[Marshal.SizeOf(data)];
GCHandle handle = GCHandle.Alloc(rawData, GCHandleType.Pinned);
try
{
IntPtr rawDataPtr = handle.AddrOfPinnedObject();
Marshal.StructureToPtr(data, rawDataPtr, false);
}
finally
{
handle.Free();
}
MaybeAdjustEndianness(typeof(T), rawData, endianness);
return rawData;
}
}
As alluded to in my comment on @weismat's answer, there is an easy way to achieve big-endian structuring. It involves a double-reversal: the original bytes are reversed entirely, then the struct itself is the reversal of the original (big-endian) data format.
The fooLe
and fooBe
in Main
will have the same values for all fields. (Normally, the little-endian struct and bytes wouldn't be present, of course, but this clearly shows the relationship between the byte orders.)
NOTE: See updated code including how to get bytes back out of the struct.
public void Main()
{
var beBytes = new byte[] {
0x80,
0x80,0,
0x80,0,
0x80,0,0,0,
0x80,0,0,0,
0x80,0,0,0,0,0,0,0,
0x80,0,0,0,0,0,0,0,
0x3F,0X80,0,0, // float of 1 (see http://en.wikipedia.org/wiki/Endianness#Floating-point_and_endianness)
0x3F,0xF0,0,0,0,0,0,0, // double of 1
0,0,0,0x67,0x6E,0x69,0x74,0x73,0x65,0x54 // Testing\0\0\0
};
var leBytes = new byte[] {
0x80,
0,0x80,
0,0x80,
0,0,0,0x80,
0,0,0,0x80,
0,0,0,0,0,0,0,0x80,
0,0,0,0,0,0,0,0x80,
0,0,0x80,0x3F, // float of 1
0,0,0,0,0,0,0xF0,0x3F, // double of 1
0x54,0x65,0x73,0x74,0x69,0x6E,0x67,0,0,0 // Testing\0\0\0
};
Foo fooLe = ByteArrayToStructure<Foo>(leBytes).Dump("LE");
FooReversed fooBe = ByteArrayToStructure<FooReversed>(beBytes.Reverse().ToArray()).Dump("BE");
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct Foo {
public byte b1;
public short s;
public ushort S;
public int i;
public uint I;
public long l;
public ulong L;
public float f;
public double d;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)]
public string MyString;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct FooReversed {
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 10)]
public string MyString;
public double d;
public float f;
public ulong L;
public long l;
public uint I;
public int i;
public ushort S;
public short s;
public byte b1;
}
T ByteArrayToStructure<T>(byte[] bytes) where T: struct
{
GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
T stuff = (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(),typeof(T));
handle.Free();
return stuff;
}
It seems there must be a more elegant solution, but this should at least get you going:
static T ByteArrayToStructureBigEndian<T>(byte[] bytes) where T : struct
{
GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
T stuff = (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(T));
handle.Free();
System.Type t = stuff.GetType();
FieldInfo[] fieldInfo = t.GetFields();
foreach (FieldInfo fi in fieldInfo)
{
if (fi.FieldType == typeof(System.Int16))
{
// TODO
}
else if (fi.FieldType == typeof(System.Int32))
{
// TODO
}
else if (fi.FieldType == typeof(System.Int64))
{
// TODO
}
else if (fi.FieldType == typeof(System.UInt16))
{
UInt16 i16 = (UInt16)fi.GetValue(stuff);
byte[] b16 = BitConverter.GetBytes(i16);
byte[] b16r = b16.Reverse().ToArray();
fi.SetValueDirect(__makeref(stuff), BitConverter.ToUInt16(b16r, 0);
}
else if (fi.FieldType == typeof(System.UInt32))
{
// TODO
}
else if (fi.FieldType == typeof(System.UInt64))
{
// TODO
}
}
return stuff;
}
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