I have just completed the xcode install, mac osx lion. Upon completion I attempted to install PIL in a virtual enviroment using pip, easy_install and home brew. All three are erring out. pip install give the following error:
pip `
unable to execute gcc-4.0: No such file or directory
error: command 'gcc-4.0' failed with exit status 1
`
easy_install unable to execute gcc-4.0: No such file or directory
error: Setup script exited with error: command 'gcc-4.0' failed with exit status 1
home brew Error: Failed executing: python setup.py build_ext
I am not really sure where to go from here.
Thanks, CG
Go to "Apple menu > About This Mac" if unsure): Installing MacPorts. Open a Terminal window and enter "sudo port -v selfupdate". Enter your password, and wait for the update to finish. Once it finishes, enter "sudo port install gcc5".
The gcc application will be installed by default in /usr/local/bin. Personally, I use Apple's clang/clang++ compilation tools rather than deal with GNU gcc. If you have the most recent Apple Command Line Tools (macOS 10.
Xcode 4.1 on OS X Lion 10.7 no longer includes gcc-4.0
as it did in earlier versions of OS X. When you install a Python package like PIL that includes a C extension module, Python's Distutils will attempt to use the same version of the C compiler that that Python itself was build with. It sounds like the version of Python that was used to create your virtualenv
is an older 32-bit-only Python built with gcc-4.0
. You can tell for sure by starting the python
in your virtualenv
. If it says gcc-4.0
, you will need to re-create the virtualenv, using a newer base Python, either one of the Apple-supplied Pythons in Lion or installing a newer python using a python.org installer or a brew recipe. Then install Distribute
and pip
and virtualenv
for that Python, create a new virutalenv and then install PIL in it.
After spending hours on the same problem this is what it worked for me:
Download the PIL source code and cd into it.
Check which version of gcc
do you have by:
gcc
i686-apple-darwin10-gcc-4.2.1: no input files
Then I force to apply this version by:
export CC=gcc-4.2
And select the correct architecture (in my case 32bit):
export ARCHFLAGS="-arch i386"
For 64 use export ARCHFLAGS="-arch x86_64"
Then build and install:
python setup.py build
python setup.py install
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