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Looking for Python package for numerical integration over a tessellated domain

I was wondering if anyone knew of a numpy/scipy based python package to numerically integrate a complicated numerical function over a tessellated domain (in my specific case, a 2D domain bounded by a voronoi cell)? In the past I used a couple of packages off of the matlab file exchange, but would like to stay within my current python workflow if possible. The matlab routines were

http://www.mathworks.com/matlabcentral/fileexchange/9435-n-dimensional-simplex-quadrature

for the quadrature and mesh generation using:

http://www.mathworks.com/matlabcentral/fileexchange/25555-mesh2d-automatic-mesh-generation

Any suggestions on mesh generation and then numerical integration over that mesh would be appreciated.

like image 483
JoshAdel Avatar asked May 09 '11 18:05

JoshAdel


1 Answers

This integrates over triangles directly, not the Voronoi regions, but should be close. (Run with different numbers of points to see ?) Also it works in 2d, 3d ...

#!/usr/bin/env python
from __future__ import division
import numpy as np

__date__ = "2011-06-15 jun denis"

#...............................................................................
def sumtriangles( xy, z, triangles ):
    """ integrate scattered data, given a triangulation
    zsum, areasum = sumtriangles( xy, z, triangles )
    In:
        xy: npt, dim data points in 2d, 3d ...
        z: npt data values at the points, scalars or vectors
        triangles: ntri, dim+1 indices of triangles or simplexes, as from
http://docs.scipy.org/doc/scipy/reference/generated/scipy.spatial.Delaunay.html
    Out:
        zsum: sum over all triangles of (area * z at midpoint).
            Thus z at a point where 5 triangles meet
            enters the sum 5 times, each weighted by that triangle's area / 3.
        areasum: the area or volume of the convex hull of the data points.
            For points over the unit square, zsum outside the hull is 0,
            so zsum / areasum would compensate for that.
            Or, make sure that the corners of the square or cube are in xy.
    """
        # z concave or convex => under or overestimates
    npt, dim = xy.shape
    ntri, dim1 = triangles.shape
    assert npt == len(z), "shape mismatch: xy %s z %s" % (xy.shape, z.shape)
    assert dim1 == dim+1, "triangles ? %s" % triangles.shape
    zsum = np.zeros( z[0].shape )
    areasum = 0
    dimfac = np.prod( np.arange( 1, dim+1 ))
    for tri in triangles:
        corners = xy[tri]
        t = corners[1:] - corners[0]
        if dim == 2:
            area = abs( t[0,0] * t[1,1] - t[0,1] * t[1,0] ) / 2
        else:
            area = abs( np.linalg.det( t )) / dimfac  # v slow
        zsum += area * z[tri].mean(axis=0)
        areasum += area
    return (zsum, areasum)

#...............................................................................
if __name__ == "__main__":
    import sys
    from time import time
    from scipy.spatial import Delaunay

    npt = 500
    dim = 2
    seed = 1

    exec( "\n".join( sys.argv[1:] ))  # run this.py npt= dim= ...
    np.set_printoptions( 2, threshold=100, edgeitems=5, suppress=True )
    np.random.seed(seed)

    points = np.random.uniform( size=(npt,dim) )
    z = points  # vec; zsum should be ~ constant
    # z = points[:,0]
    t0 = time()
    tessellation = Delaunay( points )
    t1 = time()
    triangles = tessellation.vertices  # ntri, dim+1
    zsum, areasum = sumtriangles( points, z, triangles )
    t2 = time()

    print "%s: %.0f msec Delaunay, %.0f msec sum %d triangles:  zsum %s  areasum %.3g" % (
        points.shape, (t1 - t0) * 1000, (t2 - t1) * 1000,
        len(triangles), zsum, areasum )
# mac ppc, numpy 1.5.1 15jun:
# (500, 2): 25 msec Delaunay, 279 msec sum 983 triangles:  zsum [ 0.48  0.48]  areasum 0.969
# (500, 3): 111 msec Delaunay, 3135 msec sum 3046 triangles:  zsum [ 0.45  0.45  0.44]  areasum 0.892
like image 152
denis Avatar answered Nov 03 '22 22:11

denis