Object. entries() is the recommended method for iterating over an object's properties in JavaScript. Since the method returns a multidimensional array, we can greatly simplify our code by using the array destructuring syntax to retrieve each property into a separate variable.
A for...in loop only iterates over enumerable, non-Symbol properties. Objects created from built–in constructors like Array and Object have inherited non–enumerable properties from Array. prototype and Object.
Description. In JavaScript, the for-in loop is a basic control statement that allows you to loop through the properties of an object. The statements of code found within the loop body will be executed once for each property of the object.
Lodash is a popular javascript based library which provides 200+ functions to facilitate web development. It provides helper functions like map, filter, invoke as well as function binding, javascript templating, deep equality checks, creating indexes and so on.
Use _.forOwn()
.
_.forOwn(obj, function(value, key) { } );
https://lodash.com/docs#forOwn
Note that forOwn
checks hasOwnProperty
, as you usually need to do when looping over an object's properties. forIn
does not do this check.
Yes you can and lodash is not needed... i.e.
for (var key in myObject.options) {
// check also if property is not inherited from prototype
if (myObject.options.hasOwnProperty(key)) {
var value = myObject.options[key];
}
}
Edit: the accepted answer (_.forOwn()) should be https://stackoverflow.com/a/21311045/528262
For your stated desire to "check if a property exists" you can directly use Lo-Dash's has
.
var exists = _.has(myObject, propertyNameToCheck);
You can definitely do this with vanilla JS like stecb has shown, but I think each
is the best answer to the core question concerning how to do it with lodash.
_.each( myObject.options, ( val, key ) => {
console.log( key, val );
} );
Like JohnnyHK mentioned, there is also the has
method which would be helpful for the use case, but from what is originally stated set
may be more useful. Let's say you wanted to add something to this object dynamically as you've mentioned:
let dynamicKey = 'someCrazyProperty';
let dynamicValue = 'someCrazyValue';
_.set( myObject.options, dynamicKey, dynamicValue );
That's how I'd do it, based on the original description.
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